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Home › Archive for News › Page 6

Category: News

Final GenCon booth payment due by next Friday

By Jami Lowery Posted on April 13, 2016 Posted in News No Comments

Hello all supporters! This post is to acknowledge everyone who has donated to support the project and helped us get our Gen Con booth. It is also a request for more donations to cover the last portion of the booth …

Final GenCon booth payment due by next Friday Read more »

GM’s coming up with new names

By Jami Lowery Posted on April 8, 2016 Posted in News No Comments

Are you aware that PCGen comes with quite a few random name sets? Start PCGen, load up a gamemode and start a character, click on the “Random” next to the name and you get all these options plus more…

Documentation

By Jami Lowery Posted on March 23, 2016 Posted in News 2 Comments

Have you ever wanted access to the documentation but were away from your home system. Did you know they reside online? http://pcgen.org/autobuilds/pcgen-docs/index.html

Gen Con 2016 here we come!

By Jami Lowery Posted on March 9, 2016 Posted in News No Comments

An update on the #GenCon2016 booth. Open Gaming Design (John Reyst of d20pfsrd.com & 5esrd.com) and we still owe $850 USD by 04/22. PCGen currently has approximately $170 USD, which is short of the $425 for our portion. Not to …

Gen Con 2016 here we come! Read more »

PCGen 6.06.00 Released!

By Jami Lowery Posted on March 1, 2016 Posted in News 19 Comments

PCGen is pleased to announce the release of the 6.06.00 Production Release of PCGen. Sourceforge: https://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.06.00/ Github: https://github.com/PCGen/pcgen/releases/tag/6.06.00 Notable Changes Added search and qualified filter on the spells tabs [d20] Add method to add GM awarded extra Feat and Skill …

PCGen 6.06.00 Released! Read more »

Code Team Changes!

By Jami Lowery Posted on February 29, 2016 Posted in News No Comments

After 15 years of hard work James Dempsey is leaving the project as the Code Silverback for what sounds to be some interesting work. From James: Over the next couple of years and, I guess, for the foreseeable future, I …

Code Team Changes! Read more »

BoD meeting today!

By Jami Lowery Posted on February 27, 2016 Posted in News No Comments

Hi Folks, We will have a Board of Director’s meeting, followed immediately by a Content Team Meeting to discuss the Formula Parser Replacement and new Tags. DATE: 2016-02-27 Time zone accurate link Meeting location – IRC. IRC settings: irc.freenode.net channel …

BoD meeting today! Read more »

PCGen 6.06.00RC3 Released!

By Jami Lowery Posted on February 24, 2016 Posted in News No Comments

PCGen is pleased to announce the release of PCGen 6.06.00 Release Candidate 3. PCGen v6.6.00RC3 is a release candidate from our development branch to allow experimentation and testing of our latest work before a final production release. Please give it …

PCGen 6.06.00RC3 Released! Read more »

PCGen 6.06.00RC2 Release

By Jami Lowery Posted on February 5, 2016 Posted in News 2 Comments

Hi folks, I have built, tested and uploaded the 6.06.00RC2 release. Release notes are also available for download. http://sourceforge.net/projects/pcgen/files/PCGen%20Unstable/6.06.00RC2/pcgen-release-notes-60600RC2.html It is now active and ready for download just the press releases to go. Also, a note: This is the first …

PCGen 6.06.00RC2 Release Read more »

I hear you like 5e, so do we…

By Jami Lowery Posted on January 13, 2016 Posted in News 19 Comments

Thanks to the amazingly hard work of Bahamut Dragon, Wemes, Quonic, NGuill, & Andrew “Legacyking” Maitland who created the base 5e dataset and donated it to the project and Andrew Maitland who worked it over since the release to make …

I hear you like 5e, so do we… Read more »

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