PCGen entering archive mode.

It is with sad news the core team members of the PCGen BoD are stepping down (or handing off the reins to any new blood that wish to take up the challenge).

As of the release of the Pathfinder 2 datasets for 6.08.00 RC7, Andrew Maitland, the Data Lead (the core driving and unifying member of the BoD) will be ceasing any ongoing upkeep and direct involvement with the project. We hope this is accomplished by the end of the year (2019)

Paul Grosse the PR director will hang around and provide advice to anyone attempting to keep the project alive, but will also be limiting his involvement.

The core reasons for the project going dormant are the same as have been stated multiple times in the last year. The core Code Team have had attrition due to RL and nobody willing (or able) to pick up the code and run with it, and without the old time members to explain the code things are continually breaking, gating the releases. And the expected new math library to replace the woefully outdated JEP has never been able to get fully implemented (see above).

The Data team is in better shape because the data is generally easier for new users to start with. But again Andrew was the driving force and repository of why things were done the way they were.

We have had a fine 20 year run from the heady days of Bryan releasing hourly, then daily code updates, to the original D&D 3e SRD being released, through the choppy waters of getting hammered by WotC’s refusal to consider the non-SRD info being included (prompting the formation of the separate corporation, Code Monkey Publishing), through the explosion of third party materials causing PCGen’s code base to grow by leaps and bounds, though the formation of the 4e and the simultaneous rise of Pathfinder, Starfinder, and now the release of Pathfinder 2e.

Our website will remain up until such as a time that the host decides to quit maintaining it. Our forums have transitioned from Yahoo Groups to groups.io which are free and will continue, our discord channel will continue as long as there are people talking there, our old & broken wiki will be available, our FB Page and fan group will remain, and there is also a sub-reddit

If anyone wishes to they can take a look at the code here.

 

Paul Grosse (PR Silverback)

Posting on behalf of the Board of Directors.

Bryan McRoberts (Benevolent Dictator)

Martijn Verburg (Chair Monkey)

Andrew Maitland (Data Silverback)

Tom Parker (Code Silverback)

Gwen Thebich (Data 2nd)

Eitan Adler (Code 2nd)

7 Comments on “PCGen entering archive mode.

    • And we appreciate it, and who knows maybe some code dev’s might pick it back up. There will likely still be data additions.

  1. I just want to thank you all for the years of support and creation that have helped many, myself included. Create and update characters easily from running a game to playing to just creation for its own sake. You all put in a lot of work and I appreciate it.

  2. Wow that’s so sad, I’ve been using it for years and have really appreciated it! Thanks for all the hard work and making something awesome!

  3. Is there a way to setup a donation or small monthly subscription to keep this going?
    Just like I support GCP podcast for a few bucks a month, I would be willing to do a small contribution to keep pcgen going. I have used pcgen for 8+ years and am very greatful for what you guys have done here away from all the other apps etc.
    Thanks PCGen staff and volunteers.
    Brent

    • If you click on the donation tab, one of the Paypal options is a monthly donation. The biggest issue is lack of volunteers, PCGen as a whole doesn’t have a lot of up keep.

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