The Ability to Adjust the Cost of an Ability/Feat

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This is a Multiple Proposal for tackling the same issue:

1) Makes a New Tag

2) Expands the existing COST tag.


Not sure how to easily do this however my proposals.

NEW TAGs (Proposal ideas)

==

ADJUSTABLECOST:x[|DEFAULT=y,MIN=y,MAX=z]

X = YES X = NO

Optional Y = DEFAULT Cost Y = MIN Cost Possible Y = MAX Cost Possible


Description: Used to change the cost of the ability when taken, unless the optional values are used, the Cost may be any negative or positive integer.

Default is no.

Example of Usage ADJUSTABLECOST:YES|MIN=3,MAX=10 When taken the Cost may be changed to 3 to 10, if canceled the cost will be unchanged.

PROPOSAL #2

Alternatively, let's modify the actual 'COST' tag

COST:x[x,y,y]

X = Default Cost (No Change Needed)

Optional Y = MIN Cost Possible (Number, variable or formula) Y = MAX Cost Possible (Number, variable or formula) Y = Selection Choice

Example of Usage: COST:1,MIN=1,MAX=3

Cost of the Ability is 1, and may be changed to 2 or 3.

COST:10,MIN=*1/2,MAX=20

Cost may be 5 to 20

COST:10|5,3,20

Cost can be 3, 5, 10 or 20