User contributions
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- 02:12, 5 April 2009 (diff | hist) . . (+23) . . Architecture (→Resources)
- 02:12, 5 April 2009 (diff | hist) . . (+4,246) . . N Tags and Tokens (New page: {| align="right" | __TOC__ |} ==Overview== Data that defines the rule constructs of a Class, Race, Language, and other characteristics and attributes of a PlayerCharacter are stored ...)
- 02:02, 5 April 2009 (diff | hist) . . (+17) . . Architecture (→Resources)
- 02:02, 5 April 2009 (diff | hist) . . (+841) . . Key Terms
- 02:00, 5 April 2009 (diff | hist) . . (+1,059) . . Key Terms
- 01:56, 5 April 2009 (diff | hist) . . (+2,730) . . N Key Terms (New page: {| align="right" | __TOC__ |} ==The Data Persistence Format== The data persistence format is typically known to the data developers as "Game Mode", "PCC" or "LST" files. These vary ...)
- 01:52, 5 April 2009 (diff | hist) . . (+629) . . Rules Data Store (→Characteristics/Weaknesses of the existing system)
- 01:50, 5 April 2009 (diff | hist) . . (+3,033) . . Design Concepts for PCGen
- 01:43, 5 April 2009 (diff | hist) . . (-159) . . Architecture (→Resources)
- 01:43, 5 April 2009 (diff | hist) . . (-95) . . Architecture (→Resources)
- 01:43, 5 April 2009 (diff | hist) . . (+4) . . Architecture (→Resources)
- 01:43, 5 April 2009 (diff | hist) . . (+23) . . Rules Persistence System (→Overview)
- 01:43, 5 April 2009 (diff | hist) . . (+12,585) . . N Rules Data Store (New page: {| align="right" | __TOC__ |} ==Background== This document is primarily intended to communicate the design of PCGen Rules Data Store. See the Overall System Figure [[Image:Overall_s...)
- 01:16, 5 April 2009 (diff | hist) . . (+690) . . Rules Persistence System
- 01:14, 5 April 2009 (diff | hist) . . (-509) . . Design Concepts for PCGen (→Structural Requirements)
- 01:12, 5 April 2009 (diff | hist) . . (+29) . . Architecture (→Resources)
- 01:11, 5 April 2009 (diff | hist) . . (+22,972) . . N Rules Persistence System (New page: {| align="right" | __TOC__ |} ==Background== This document is primarily intended to communicate the design of PCGen Rules Persistence System. See the Overall System Figure [[Image:O...)
- 00:56, 5 April 2009 (diff | hist) . . (+50) . . Architecture (→Resources)
- 00:56, 5 April 2009 (diff | hist) . . (+6,840) . . N Design Concepts for PCGen (New page: {| align="right" | __TOC__ |} ==Functional Requirements== The following functional requirements are provided for use in understanding the basis for the PCGen architecture. Functional...)
- 00:39, 5 April 2009 (diff | hist) . . (+30) . . Architecture (→Resources)
- 00:38, 5 April 2009 (diff | hist) . . (+9,610) . . N Load Commit Subsystem (New page: {| align="right" | __TOC__ |} ==Background== This subsystem is part of Rules Persistence System This is effectively executes a Unit of Work design, treating each Token as a Unit of ...)
- 00:20, 5 April 2009 (diff | hist) . . (-17) . . m Architecture (→Resources)
- 00:19, 5 April 2009 (diff | hist) . . (+13) . . Architecture (→Resources)
- 00:19, 5 April 2009 (diff | hist) . . (-239) . . Explanation of the Code Base
- 00:16, 5 April 2009 (diff | hist) . . (+83) . . Architecture (→Resources)
- 00:16, 5 April 2009 (diff | hist) . . (+2,684) . . Architecture (→Resources)
- 17:22, 4 April 2009 (diff | hist) . . (+131) . . Architecture Changes 5.17 (→CHOOSE Rebuild)
- 17:08, 4 April 2009 (diff | hist) . . (+246) . . Architecture Changes 5.17 (→CHOOSE Rebuild)
- 17:07, 4 April 2009 (diff | hist) . . (-223) . . Complex CDOMObject Proposals (→Conversion)
- 17:06, 4 April 2009 (diff | hist) . . (+85) . . Complex CDOMObject Proposals (→Conversion)
- 16:50, 4 April 2009 (diff | hist) . . (+677) . . Architecture Changes 5.17
- 16:19, 4 April 2009 (diff | hist) . . (+405) . . Separator Characters (→Discussion)
- 16:17, 4 April 2009 (diff | hist) . . (-342) . . m Separator Characters (→Discussion)
- 16:15, 4 April 2009 (diff | hist) . . (0) . . Separator Characters (→Discussion)
- 16:14, 4 April 2009 (diff | hist) . . (+2,611) . . Separator Characters
- 16:02, 4 April 2009 (diff | hist) . . (0) . . m Separator Characters (→Discussion)
- 16:01, 4 April 2009 (diff | hist) . . (+81) . . Separator Characters (→Discussion)
- 23:39, 3 April 2009 (diff | hist) . . (+50) . . Architecture (→Resources)
- 23:39, 3 April 2009 (diff | hist) . . (+4,467) . . N User Selection Walkthrough (New page: {| align="right" | __TOC__ |} ==Overview== When CDOM Objects are added to a Player Character, some may require additional actions to complete addition of the object (and all of the ...) (current)
- 02:15, 3 April 2009 (diff | hist) . . (-32) . . m Code (→Open Sub Projects)
- 02:11, 3 April 2009 (diff | hist) . . (+85) . . Arch. Discuss of Plugin System (→Introduction)
- 02:10, 3 April 2009 (diff | hist) . . (+330) . . Explanation of the Code Base (→pcgen.rules.*)
- 02:08, 3 April 2009 (diff | hist) . . (+1,985) . . Explanation of the Code Base (→pcgen.cdom.*)
- 01:58, 3 April 2009 (diff | hist) . . (+342) . . Explanation of the Code Base (→pcgen.base.*)
- 01:56, 3 April 2009 (diff | hist) . . (-12) . . m Architecture (→Resources)
- 01:56, 3 April 2009 (diff | hist) . . (+301) . . Architecture
- 01:54, 3 April 2009 (diff | hist) . . (+1) . . m Rebuild of the Token/Loader System (→Design Documents) (current)
- 01:54, 3 April 2009 (diff | hist) . . (-6) . . Rebuild of the Token/Loader System (→Activities)
- 01:53, 3 April 2009 (diff | hist) . . (+69) . . PObject - The Refactoring (→Introduction) (current)
- 01:52, 3 April 2009 (diff | hist) . . (+65) . . m CDOM Primitive Choice Set Concept Document (current)
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