Difference between revisions of "UI TODO LIST"
Connor Petty (talk | contribs)  | 
				m  | 
				||
| Line 8: | Line 8: | ||
* Editable scores - Checking for bounds, locked stats and pool points  | * Editable scores - Checking for bounds, locked stats and pool points  | ||
* Editable scores - recalc of variables after changes  | * Editable scores - recalc of variables after changes  | ||
| − | |||
* Quick sources - double click to load source  | * Quick sources - double click to load source  | ||
* PCStat - toString() is currently not usable by UI  | * PCStat - toString() is currently not usable by UI  | ||
| Line 29: | Line 28: | ||
* Editable Score - Tab doesn't save entered score  | * Editable Score - Tab doesn't save entered score  | ||
| + | * Info Panel - listen for changes  | ||
Revision as of 11:00, 24 May 2010
This is a shared list of items noted during development and testing of the CDOM UI demo.
Things to be done
- Editable Score - Tab order
 - Save As - Should add .pcg by default
 - Alignment - Handle ex classes (ie. non LG becomes ex-Paladin)
 - Editable scores - Checking for bounds, locked stats and pool points
 - Editable scores - recalc of variables after changes
 - Quick sources - double click to load source
 - PCStat - toString() is currently not usable by UI
 - Implement TODOs in CharacterManager
 - Remove use of GenericListModel and replace it with use of ListFacade
 - Implement preferences dialog
 - Implement exp handling
 - Implement way to add feats to character
 - Implement ablity facade handling in character mock
 - Implement point buy system for stats
 - Implement player name in character mock
 - Implement filters in Classes tab
 - Implement filters in Feats and Abilities
 - Implement Random button on summary tab
 - Implement chooser architecture
 - Implement "Things To Be Done" panel
 - Implement handed support in character mock
 
Completed
- Editable Score - Tab doesn't save entered score
 - Info Panel - listen for changes