Difference between revisions of "UI TODO LIST"
Connor Petty (talk | contribs)  | 
				LegacyKing (talk | contribs)  m (→Things to be done)  | 
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| Line 10: | Line 10: | ||
* PCStat - toString() is currently not usable by UI  | * PCStat - toString() is currently not usable by UI  | ||
* Implement TODOs in CharacterManager  | * Implement TODOs in CharacterManager  | ||
| + | * Implement "Things To Be Done" panel  | ||
* Remove use of GenericListModel and replace it with use of ListFacade  | * Remove use of GenericListModel and replace it with use of ListFacade  | ||
* Implement preferences dialog  | * Implement preferences dialog  | ||
| Line 20: | Line 21: | ||
* Implement Random button on summary tab  | * Implement Random button on summary tab  | ||
* Implement chooser architecture  | * Implement chooser architecture  | ||
| − | |||
* Implement HP in Character Mock  | * Implement HP in Character Mock  | ||
Revision as of 00:28, 27 May 2010
This is a shared list of items noted during development and testing of the CDOM UI demo.
Things to be done
- Editable Score - Tab order
 - Save As - Should add .pcg by default
 - Alignment - Handle ex classes (ie. non LG becomes ex-Paladin) - James
 - Editable scores - Checking for bounds, locked stats and pool points
 - Editable scores - recalc of variables after changes
 - PCStat - toString() is currently not usable by UI
 - Implement TODOs in CharacterManager
 - Implement "Things To Be Done" panel
 - Remove use of GenericListModel and replace it with use of ListFacade
 - Implement preferences dialog
 - Implement exp handling
 - Implement way to add feats to character
 - Implement ablity facade handling in character mock
 - Implement point buy system for stats
 - Implement filters in Classes tab
 - Implement filters in Feats and Abilities
 - Implement Random button on summary tab
 - Implement chooser architecture
 - Implement HP in Character Mock
 
Completed
- Editable Score - Tab doesn't save entered score
 - Info Panel - listen for changes
 - Implement player name in character mock
 - Implement handed support in character mock
 - Quick sources - double click to load source