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	<title>PCGen Wiki - User contributions [en]</title>
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	<updated>2026-05-14T01:00:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://159.203.101.162/w/index.php?title=Talk:LegacyKing_and_MertonMonk_discuss_specs_for_replacement_app&amp;diff=4374</id>
		<title>Talk:LegacyKing and MertonMonk discuss specs for replacement app</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Talk:LegacyKing_and_MertonMonk_discuss_specs_for_replacement_app&amp;diff=4374"/>
		<updated>2025-10-30T11:33:29Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''mertonmonk''' — 5:21 PM&lt;br /&gt;
My thoughts in partially random order:&lt;br /&gt;
The 'rules' and 'basic formulas' associated with a game-type can be contained in a default character that is associated with that game-type.  This way you can associate the default ability scores and other base elements, including formulas for determining ac, hp, etc, to a default character.  The PC's character has a reference to this default character, so the PC character really only contains character selections.  For example, a dwarf cleric of level 1 would have a character object that contains links to the default pc, the dwarf object, cleric object, cleric-level-1 object, total-class-level 1 object, and links to whatever objects the character selected for being a dwarf and a level 1 cleric.  I like your idea about uids.&lt;br /&gt;
&lt;br /&gt;
The data files for a particular source could be split into multiple files (say, all the feats in one file, classes in another, etc.) or they could all be in one file.  Since the object structure for all objects will be the same, having them all in one easily-shared file is a possibility.  Having it in multiple files makes it easier for people to split up the work for crafting the data.&lt;br /&gt;
&lt;br /&gt;
'''mertonmonk''' — 5:36 PM&lt;br /&gt;
Internally the code should contain all the data about a character in a map and stacking rules can be defined/applied to the map nodes.  All values should be in the format main.sub1...subx..bonustype.  For example, combat.ac.armor, would be a valid bonus key.  Each value would also contain a link to the source of where it came from so debugging a value is easier.&lt;br /&gt;
We will need to discuss the syntax of formulas.  There are free libraries that can be used to evaluate a math equation once all tokens have been replaced with numerics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''LegacyKing''' — 6:37 PM&lt;br /&gt;
Having multiple files allows for easier debugging - and easier organization. Some files are already thousands of lines long I don't imagine it'd be fun to try and find x.&lt;br /&gt;
&lt;br /&gt;
I'm up for the discussion, let me know. The beauty of what Tom Parker built is it supports non-numerical formats. Replacing a string with another string, changing alignment (reversing alignment or gender due to a cursed item is possible).&lt;br /&gt;
&lt;br /&gt;
--[[User:Nylanfs|&amp;amp;#91;&amp;amp;#91;User:Nylanfs&amp;amp;#124;Paul Grosse&amp;amp;#93;&amp;amp;#93;]] ([[User talk:Nylanfs|talk]]) 11:33, 30 October 2025 (UTC)&lt;br /&gt;
Note: We are also no longer really tied to the data files being plain text. The reasoning that ONLY human readable files could qualify as OGC has largely been abandoned along with the original &amp;quot;Gentleman's Agreement&amp;quot; from the original OGL list server discussion.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=User_talk:Nylanfs&amp;diff=4372</id>
		<title>User talk:Nylanfs</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=User_talk:Nylanfs&amp;diff=4372"/>
		<updated>2025-10-29T18:33:57Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;Note: We are also no longer really tied to the data files being plain text. The reasoning that ONLY human readable files could qualify as OGC has largely been abandoned along...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: We are also no longer really tied to the data files being plain text. The reasoning that ONLY human readable files could qualify as OGC has largely been abandoned along with the original &amp;quot;Gentleman's Agreement&amp;quot; from the original OGL list server discussion.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Meeting_2018_12_08&amp;diff=4354</id>
		<title>Meeting 2018 12 08</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Meeting_2018_12_08&amp;diff=4354"/>
		<updated>2018-12-09T03:26:45Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;==Attendance== * Chair/Content - Andrew * Code/Architecture - Tom * PR - Paul * Data 2nd - Gwen  * '''Volunteers/Lurkers''' * Teladorer / Availay * Lauri7x3 * BeastMaster62 *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
* Chair/Content - Andrew&lt;br /&gt;
* Code/Architecture - Tom&lt;br /&gt;
* PR - Paul&lt;br /&gt;
* Data 2nd - Gwen&lt;br /&gt;
&lt;br /&gt;
* '''Volunteers/Lurkers'''&lt;br /&gt;
* Teladorer / Availay&lt;br /&gt;
* Lauri7x3&lt;br /&gt;
* BeastMaster62&lt;br /&gt;
* bigrin42&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Production Release planned for December 22st&lt;br /&gt;
* Final Production revision bt April for Ennie submission&lt;br /&gt;
* Next Production build by Sept 2019 preped for new UI in 7.x series&lt;br /&gt;
* Updated Prettylst being made, Codename: Tidylst&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Raw Log===&lt;br /&gt;
*LegacyKingToday at 9:00 AM&lt;br /&gt;
*Welcome everybody to the PCGen Board of Director's Meeting for December 8th, 2018&lt;br /&gt;
*AGENDA:&lt;br /&gt;
*&lt;br /&gt;
*1) Go/No Go decision for 6.08&lt;br /&gt;
*&lt;br /&gt;
*2) Roadmap for 6.10/7.0&lt;br /&gt;
*&lt;br /&gt;
*3) Public Q&amp;amp;A&lt;br /&gt;
*I'll start off and recommend an RC3 for 6.08 We have an entire gamemode reported as not working and requires investigation.&lt;br /&gt;
*Tom - Is Code a go / no go for 6.08?&lt;br /&gt;
*thprToday at 9:03 AM&lt;br /&gt;
*Well, if there is a game mode that doesn't work, then we need an RC3 to diagnose that other than that, go&lt;br /&gt;
*LegacyKingToday at 9:05 AM&lt;br /&gt;
*Paul - Is PR a go / no go for 6.08?&lt;br /&gt;
*Nylanfs (UTC-5)Today at 9:05 AM&lt;br /&gt;
*I haven't seen any show stoppers other than the spell slots which you fixed.&lt;br /&gt;
*LegacyKingToday at 9:06 AM&lt;br /&gt;
*Okay, we'll investigate and port a few trivial fixes in for an RC3 and then follow up with 6.08 a week after.&lt;br /&gt;
*Item #2 - Our Roadmap&lt;br /&gt;
*Tom - What is code placing on the roadmap for our next production release for the 6.10 or 7.0 version?&lt;br /&gt;
*thprToday at 9:11 AM&lt;br /&gt;
*Main data facing item is continuing the new formula system work - some basics are there, but some more advanced things are required for it to replace the rest of the system.  We can't do damage quite yet, for example&lt;br /&gt;
*Main internal thing is really splitting off UI from core.  This should eventually allow those two to be much more independent as far as updates.  Code-wise it will be a lot of work in the facades.  So it's setup for changing out the UI.&lt;br /&gt;
*There is one other side effect from the UI/core split.  The facets will go away, so there are some cases where we may have used new output in Freemarker, and that will change since the facets go away as part of UI/core split&lt;br /&gt;
*The same effects will still be possible, it will just require a slightly different token in Freemarker since it will officially be a variable, and not a facet behind the scenes&lt;br /&gt;
*LegacyKingToday at 9:15 AM&lt;br /&gt;
*To summarize then:&lt;br /&gt;
*1) Continue Formula Replacement system&lt;br /&gt;
*2) Prep for independent UI &lt;br /&gt;
*3) Change some Freemarker Template Engine export methods&lt;br /&gt;
*thprToday at 9:15 AM&lt;br /&gt;
*y&lt;br /&gt;
*LegacyKingToday at 9:16 AM&lt;br /&gt;
*Awesome. And do we agree then, until the UI changes, we'll continue with the 6.x series of numbering then?&lt;br /&gt;
*Nylanfs (UTC-5)Today at 9:16 AM&lt;br /&gt;
*Yes&lt;br /&gt;
*Gwen T.Today at 9:17 AM&lt;br /&gt;
*Yes&lt;br /&gt;
*thprToday at 9:17 AM&lt;br /&gt;
*I think that's a good idea, yes&lt;br /&gt;
*LegacyKingToday at 9:18 AM&lt;br /&gt;
*Okay.  For the content side, we'll be exploring options to separate the Documentation creation for easier export to both a Web-hosted solution as well as internal program for offline use.&lt;br /&gt;
*And support the efforts for both data conversion to use the new formula system as options become available, and the outputsheets&lt;br /&gt;
*TeladorerToday at 9:19 AM&lt;br /&gt;
*me looking into this&lt;br /&gt;
*LegacyKingToday at 9:20 AM&lt;br /&gt;
*Anything else any of our volunteers wish to commit to producing feature-wise for this release cycle?&lt;br /&gt;
*I believe Andrew Wilson has committed to an offshoot of PrettyLST called TidyLST for streamlined LST clean up and modularization. As a side project&lt;br /&gt;
*Lauri7x3Today at 9:21 AM&lt;br /&gt;
*maybe a more accessable (homebrew) item builder ?&lt;br /&gt;
*the way i do it now, if i need a quick item is that i just change some random item with the customization&lt;br /&gt;
*TeladorerToday at 9:22 AM&lt;br /&gt;
*i take a looks at tinylst too while working on documentation&lt;br /&gt;
*LegacyKingToday at 9:23 AM&lt;br /&gt;
*I forgot to ask, @thpr what is the realistic time frame for our release? Are we looking at a 6 month release schedule, 9 months, or 12 months to get these features in place?&lt;br /&gt;
*@Lauri7x3 this is more a request of commitments from the volunteers for the roadmap, are you volunteering to spearhead the effort?&lt;br /&gt;
*thprToday at 9:24 AM&lt;br /&gt;
*Both of mine are continuing efforts, rather than &amp;quot;project will be done&amp;quot;, so it's more the other way around - pick a date and we'll get whatever is there stable.&lt;br /&gt;
*Lauri7x3Today at 9:24 AM&lt;br /&gt;
*oh sry i thought it was a go for everyone to add suggestions. i keep on lurking&lt;br /&gt;
*LegacyKingToday at 9:25 AM&lt;br /&gt;
*When we get to public Q&amp;amp;A you can make the request. :wink:&lt;br /&gt;
*👍🏻&lt;br /&gt;
*1&lt;br /&gt;
*@thpr I'd like to release 6.08.00 and barring a found blocker/major, cut it loose and be done with it since the content has diverged drastically in the short few weeks since the split. What do you think about a 9-12 month release cycle?&lt;br /&gt;
*Andrew Wilson (Nuance)Today at 9:27 AM&lt;br /&gt;
*Yes, I'm working on tidylst&lt;br /&gt;
*TeladorerToday at 9:27 AM&lt;br /&gt;
*i think new documentation format for both web and offline don't need to be tied to a release. web can come online when ready&lt;br /&gt;
*LegacyKingToday at 9:28 AM&lt;br /&gt;
*@Teladorer while true, it's a goal for that time frame, which is commitments to make it happen.&lt;br /&gt;
*thprToday at 9:28 AM&lt;br /&gt;
*I'd rather shoot closer to 9 than 12.  Trying to finish out a release during US holidays is tricky&lt;br /&gt;
*LegacyKingToday at 9:29 AM&lt;br /&gt;
*Agreed about the holidays. Okay, so we're looking at August/September release for 2019&lt;br /&gt;
*thprToday at 9:29 AM&lt;br /&gt;
*and on 6.08, agree, minimal maintenance is good, but we will have bug fixes there I'm sure&lt;br /&gt;
*LegacyKingToday at 9:29 AM&lt;br /&gt;
*We did pretty good with 6.06 :smiley:&lt;br /&gt;
*Nylanfs (UTC-5)Today at 9:29 AM&lt;br /&gt;
*I'd like to have a good stable release to submit for the Ennies. :smiley:&lt;br /&gt;
*LegacyKingToday at 9:32 AM&lt;br /&gt;
*I'll plan on 6.08.00 for December 22nd. Gives us room for an RC4 in between. And then plan on  6.08.01 February 2019 for any content bugs *that arise and are deemed worthy of inclusion.&lt;br /&gt;
*Actually April 2019. I'll probably be swamped till end of March.&lt;br /&gt;
*So time frames:&lt;br /&gt;
*Nylanfs (UTC-5)Today at 9:34 AM&lt;br /&gt;
*Ennie is anything released before April 30th. :smiley:&lt;br /&gt;
*LegacyKingToday at 9:35 AM&lt;br /&gt;
*6.08.00 December 22nd, 2018&lt;br /&gt;
*6.08.01 April 2019&lt;br /&gt;
*6.09 Betas July 2019&lt;br /&gt;
*6.10 RCs September 2019&lt;br /&gt;
*6.10.00 September/October 2019&lt;br /&gt;
*Okay, if that is agreeable to everyone then we'll move onto Item #3&lt;br /&gt;
*Open Public Q&amp;amp;A&lt;br /&gt;
*Anyone may present their comments, questions, or requests before the Board at this time.&lt;br /&gt;
*BeastMaster62Today at 9:38 AM&lt;br /&gt;
*Hi Folks!&lt;br /&gt;
*LegacyKingToday at 9:38 AM&lt;br /&gt;
*@Lauri7x3 can you elaborate on your earlier request please?&lt;br /&gt;
*@BeastMaster62 Hi.&lt;br /&gt;
*maybe a more accessable (homebrew) item builder ?&lt;br /&gt;
*the way i do it now, if i need a quick item is that i just change some random item with the customization&lt;br /&gt;
*@thpr wasn't an inbuilt customizer part of the rebuild?&lt;br /&gt;
*thprToday at 9:41 AM&lt;br /&gt;
*Eventually we need to get to one, but that's more redoing the data editor... we will need more developers if we are going to get to that in the next release.(edited)&lt;br /&gt;
*bigrin42Today at 9:41 AM&lt;br /&gt;
*Is there a reason we aren't looking at something like WPF as part of the UI separation? It is extremely versatile for disconnecting the *application alyer from teh data layer, and is nearly infinitely customizable based on data content&lt;br /&gt;
*thprToday at 9:41 AM&lt;br /&gt;
*I can't do everything&lt;br /&gt;
*LegacyKingToday at 9:42 AM&lt;br /&gt;
*@Lauri7x3 can you round up a Java Coder to help @thpr ?&lt;br /&gt;
*Tom will give guidance, but his plate is full for the release cycle. :smiley:&lt;br /&gt;
*thprToday at 9:43 AM&lt;br /&gt;
*@bigrin42 As far as things like WPF, we aren't in a position to choose technologies at this point.  There is preparation work to even be able to meet the expectations of systems like that&lt;br /&gt;
*Nylanfs (UTC-5)Today at 9:44 AM&lt;br /&gt;
*@bigrin42 Also because you haven't brought it up in the UI build discussions. :smiley:&lt;br /&gt;
*bigrin42Today at 9:45 AM&lt;br /&gt;
*I'm afraid I will get sucked into yet more development :p&lt;br /&gt;
*LegacyKingToday at 9:45 AM&lt;br /&gt;
*@thpr are there any low lying fruit projects an aspiring Java coder could work on to assist the team's workload perhaps?&lt;br /&gt;
*thprToday at 9:46 AM&lt;br /&gt;
*http://wiki.pcgen.org/Working_Projects are descriptions of things I think people could pick up without having to understand the nasty guts&lt;br /&gt;
*Working Projects&lt;br /&gt;
*LegacyKingToday at 9:47 AM&lt;br /&gt;
*Oh, speaking of Website - I'm going to need a hand if possible to port the wiki over.&lt;br /&gt;
*thprToday at 9:48 AM&lt;br /&gt;
*But to the point of @bigrin42 ... I hope to have enough items in channels over the next month or so to do a demo with a handful of items to start to assess underlying technologies and how hard things are in each.&lt;br /&gt;
*So height, weight, age, alignment, gender, handedness we will likely have channels and then can start to see how things would interact with a different UI model.  All mock-up level/proof of concept and people's expectations should be clear it's experiment, not building a result, and no timeline to a result at this point&lt;br /&gt;
*Lauri7x3Today at 9:50 AM&lt;br /&gt;
*sorry i wasnt here @LegacyKing &lt;br /&gt;
*my initial suggestions was an itembuilder similar to the class builder tools. just a little neat tool for quick implementing items and descriptions.&lt;br /&gt;
*afaik its only possible to change existing items with the customazation &amp;quot;work around&amp;quot;.&lt;br /&gt;
*&lt;br /&gt;
*and no. i cannot code. coding is a nono for me. i rather translate&lt;br /&gt;
*thprToday at 9:52 AM&lt;br /&gt;
*@Lauri7x3 We can take the discussion out of the board meeting, but I think it would be useful to be very specific on what you are looking for... a very clear scope is easier for folks to understand what needs to be done and not try to solve every possibility&lt;br /&gt;
*Lauri7x3Today at 9:53 AM&lt;br /&gt;
*alright&lt;br /&gt;
*thprToday at 9:54 AM&lt;br /&gt;
*Discussion to continue in general&lt;br /&gt;
*LegacyKingToday at 9:55 AM&lt;br /&gt;
*Anyone else have anything else to bring up?&lt;br /&gt;
*Alright looks like we're good. Thanks for coming everyone. Bangs Gavel Meeting adjourned.eeting is adjourned! BANGS GAVEL&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Meeting_Logs&amp;diff=4353</id>
		<title>Meeting Logs</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Meeting_Logs&amp;diff=4353"/>
		<updated>2018-12-09T03:09:50Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* 2018 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a new section to hold the Meeting Logs.&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
* [[Meeting 2018 12 08]] &amp;quot;Roadmap Review&amp;quot;&lt;br /&gt;
* [[Meeting 2018 11 10]] &amp;quot;Full Board&amp;quot;&lt;br /&gt;
* [[Meeting 2018 08 04]] &amp;quot;Data Team in the house&amp;quot;&lt;br /&gt;
* [[Meeting 2018 04 28]] &amp;quot;Board Light Beta&amp;quot;&lt;br /&gt;
* [[Meeting 2018 03 31]] &amp;quot;Board Light Beta&amp;quot;&lt;br /&gt;
* [[Meeting 2018 02 24]] &amp;quot;Roadmap to Production&amp;quot;&lt;br /&gt;
* [[Meeting 2018 01 13]] &amp;quot;Future of PCGen&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
* [[Meeting 2017 06 17]] &amp;quot;Team Reports&amp;quot;&lt;br /&gt;
* [[Meeting 2017 02 25]] &amp;quot;Team Reports&amp;quot;&lt;br /&gt;
* [[Meeting 2017 01 21]] &amp;quot;Team Reports&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2016=&lt;br /&gt;
* [[Meeting 2016 11 12]] &amp;quot;Release Discussion 6.07.01, and hold up&amp;quot;&lt;br /&gt;
* [[Meeting 2016 10 01]] &amp;quot;Discussion for 7.00&amp;quot;&lt;br /&gt;
* [[Meeting 2016 07 02]] &amp;quot;Quorum - 6.06 release and 7.00 roadmap&amp;quot;&lt;br /&gt;
* [[Meeting 2016 05 28]] &amp;quot;Informal&amp;quot;&lt;br /&gt;
* [[Meeting 2016 02 27]] &amp;quot;Production Release Meeting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2015=&lt;br /&gt;
* [[Meeting 2015 11 14]] &amp;quot;Informal Monthly Meeting&amp;quot;&lt;br /&gt;
* [[Meeting 2015 09 12]] &amp;quot;Monthly Meeting&amp;quot;&lt;br /&gt;
* [[Meeting 2015 08 15]] &amp;quot;Monthly Meeting&amp;quot;&lt;br /&gt;
* [[Meeting 2015 05 09]] &amp;quot;Monthly Meeting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* [[Meeting 2015 03 27]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
* [[Meeting 2015 02 13]] &amp;quot;TBD&amp;quot;&lt;br /&gt;
* [[Meeting 2015 01 30]] &amp;quot;TBD&amp;quot;&lt;br /&gt;
* [[Meeting_2015_01_16]] &amp;quot;Informal&amp;quot;&lt;br /&gt;
* [[Meeting_2015_01_02]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2014=&lt;br /&gt;
* [[Agenda_Next_Meeting_Deep_Dive]]&lt;br /&gt;
* [[Agenda_Next_Meeting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Meeting_2014_12_19]] &amp;quot;Deep Dive&amp;quot;&lt;br /&gt;
* [[Meeting_2014_12_05]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
* [[Meeting_2014_11_21]] &amp;quot;Deep Dive&amp;quot;&lt;br /&gt;
* [[Meeting_2014_11_07]] &amp;quot;Team Discussion &amp;amp; Parser Conversation Post Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_10_24]] &amp;quot;Deep Dive&amp;quot;&lt;br /&gt;
* [[Meeting_2014_10_10]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
* [[Meeting_2014_09_26]] &amp;quot;Post Release Meeting &amp;amp; Deep Dive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Meeting_2014_09_12]] &amp;quot;Release Meeting&amp;quot; RC2 good to Go?&lt;br /&gt;
* [[Meeting_2014_08_29]] &amp;quot;Release Meeting&amp;quot; RC1 good?&lt;br /&gt;
* [[Meeting_2014_08_15]] &amp;quot;Team Discussion Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_07_18]] &amp;quot;Team Discussion Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_07_11]] &amp;quot;Deep Dive Meeting - Formula Parser Compatibility System Replacement Part 2; Documentation Discussion&lt;br /&gt;
* [[Meeting_2014_06_20]] &amp;quot;Team Discussion Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_06_06]] &amp;quot;Deep Dive Meeting - Formula Parser Compatibility System Replacement&lt;br /&gt;
* [[Meeting_2014_05_09]]&lt;br /&gt;
* [[Meeting_2014_04_29]]&lt;br /&gt;
* [[Meeting 2014_02_28]]&lt;br /&gt;
* [[Meeting_2014_01_03]]&lt;br /&gt;
&lt;br /&gt;
=2013=&lt;br /&gt;
* [[Meeting_2013_12_06]] &amp;lt;-- Final 2013 Meeting&lt;br /&gt;
* [[Meeting_2013_11_22]]&lt;br /&gt;
* [[Meeting_2013_10_25]]&lt;br /&gt;
* [[Meeting_2013_08_30]]&lt;br /&gt;
* [[Meeting_2013_08_02]]&lt;br /&gt;
* [[Meeting_2013_06_22]]&lt;br /&gt;
* [[Meeting_2013_05_28]]&lt;br /&gt;
* [[Meeting_2013_05_10]]&lt;br /&gt;
* [[Meeting_2013_03_05]]&lt;br /&gt;
* [[Meeting_2013_02_01]]&lt;br /&gt;
* [[Meeting_2013_01_22]]&lt;br /&gt;
* [[Meeting_2013_01_04]]&lt;br /&gt;
&lt;br /&gt;
=2012=&lt;br /&gt;
* [[Meeting_2012_12_11]]&lt;br /&gt;
* [[Meeting_2012_11_23]]&lt;br /&gt;
* [[Meeting_2012_11_09]]&lt;br /&gt;
* [[Meeting_2012_10_30]]&lt;br /&gt;
* [[Meeting_2012_10_12]]&lt;br /&gt;
* [[Meeting_2012_09_28]]&lt;br /&gt;
* [[Meeting_2012_09_18]]&lt;br /&gt;
* [[Meeting_2012_08_31]]&lt;br /&gt;
* [[Meeting_2012_08_17]]&lt;br /&gt;
* [[Meeting_2012_08_07]]&lt;br /&gt;
* [[Meeting_2012_06_26]]&lt;br /&gt;
* [[Meeting_2012_06_08]]&lt;br /&gt;
* [[Meeting_2012_05_25]]&lt;br /&gt;
* [[Meeting_2012_March_16]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=2010=&lt;br /&gt;
&lt;br /&gt;
* [[Meeting_2010_08_02]]&lt;br /&gt;
* [[Meeting_2010_07_19]]&lt;br /&gt;
* [[Meeting_2010_July_5]]&lt;br /&gt;
* [[Meeting_2010_June_7]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=OpenLetter&amp;diff=4352</id>
		<title>OpenLetter</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=OpenLetter&amp;diff=4352"/>
		<updated>2018-11-28T12:30:51Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;'''== To all D20 Publishers: =='''   PCGen is an open source character-development tool that allows the Player or GM to build and manage characters based on books from many di...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''== To all D20 Publishers: =='''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PCGen is an open source character-development tool that allows the Player or GM to build and manage characters based on books from many different resources (Wizards of the Coast, Sword and Sorcery Studios, Malhavoc Press, Deadlands, DragonStar, Custom Campaigns, etc.). We at PCGen would like your permission to input the data from your works into PCGen's format to make it easier for Players and GMs alike to create and build their characters, creatures, and villains. We are actively seeking the approval of ALL role-playing publishers to ensure they are comfortable with our use of their intellectual property.&lt;br /&gt;
&lt;br /&gt;
For example, the folks from Fantasy Flight Games (Greg Benage specifically) have given us Permission to input DragonStar into PCGen format. We have had dozens of requests for the implementation of DragonStar to PCGen and we try to comply as quickly as possible with such requests.&lt;br /&gt;
&lt;br /&gt;
We are working very hard to support the community at large, to get the newest material that people have purchased and might purchase, into PCGen's data structure.&lt;br /&gt;
&lt;br /&gt;
PCGen is completely open, free, and is not a pay per use or purchased product in any way. PCGen can be run on any machine or platform that runs Java such as Microsoft Windows, Linux, UNIX, and Apple's OS/X. We are also diligently working to preserve all the rights, information and Intellectual Property of the original authors and companies. We at PCGen wish to provide an easier way for the Players and GM's alike to build characters for their own campaigns using all available options in a simple, easy to use format. We also want PCGen to be an easy way for companies to showcase their material to a wide audience without worrying that PCGen will make purchasing their material unnecessary.&lt;br /&gt;
&lt;br /&gt;
The gaming information available in the program is formatted in such a way that the user still requires the original source material. PCGen is designed to be an aid to Role-players, not a challenge to the sales of your products. We believe that we can reach a balance between making the data as informative as possible, and REQUIRING users to actually own the material they use from the program. As a result, some d20 publishers see us as an extra arm to the marketing of their materials.&lt;br /&gt;
&lt;br /&gt;
As part of this aim, each version is released in two distinct sections: the front-end engine and the material data. This way we ensure none of your intellectual property is coded into the program, but only appears in simple plain text format in the data files. These data files are for game mechanic purposes only, to tell the engine how the mechanics are to work, not supply descriptions of the mechanics.&lt;br /&gt;
&lt;br /&gt;
Our website is http://pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
The website and [http://wiki.pcgen.org/Main_Page|Wiki] will explain the project, detail a bit of its history, and what we have accomplished so far and what we would like to accomplish in the future. It also contains a list of products that have been placed into PCGen format as well as a list of publishers that have endorsed PCGen with their OC permission, PI permission, and Sponsorship.&lt;br /&gt;
&lt;br /&gt;
Our mailing list is at https://pcgen.groups.io.&lt;br /&gt;
&lt;br /&gt;
This group is our main forum for feedback, questions, comments, concerns, or just batting ideas back and forth until a consensus is reached about any given topic. There are several Groups devoted to different aspects of PCGen and these too can be found on the website.&lt;br /&gt;
&lt;br /&gt;
The program has really taken off in the gaming community and on the average we have over 4000 downloads each release every week. As of this writing we have over 1500 subscribers to our Yahoo Groups and it regularly has over 2500 posts per month regarding feedback, options, changes, requests, and new material that is out there for the team at PCGen to adapt.&lt;br /&gt;
&lt;br /&gt;
We enjoy having a large volume of feedback from the community and volunteers to help out beyond the main development team, whom are all gamers and volunteers themselves, to do the work. There have been several easy to use installation programs created as well as a few files to make it easier to run the program and interact with other programs such as: Jamis Bucks' generators, several freely distributed visual basic programs, and other tools to help make the game master's job easier.&lt;br /&gt;
&lt;br /&gt;
We also sincerely look forward to working with any and all D20 Publishers to include their products within PCGen’s capabilities. We hope to make the creation of characters for a gamer’s favorite products easy, painless, and requiring as little time as possible. To this end, the development team of PCGen will do everything it takes to make both the publishers and the gaming enthusiasts as happy and comfortable with PCGen as humanly possible.&lt;br /&gt;
&lt;br /&gt;
To contact us, feel free to post on our message board (a number of game publishers already do) or contact me directly at merton_monk@yahoo.com. I'm pleased to field any questions you might have about PCGen and how we might work together.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
Bryan McRoberts merton_monk@yahoo.com&lt;br /&gt;
Benevolent Dictator of PCGen&lt;br /&gt;
And The PCGen Development Team&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Publishers&amp;diff=4351</id>
		<title>Publishers</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Publishers&amp;diff=4351"/>
		<updated>2018-11-28T12:26:44Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  {| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
The PCGen Team and the PCGen [[Board of Directors]] (BoD) gives a hearty welcome to all publishers please read Bryan McRoberts [[OpenLetter|Open Letter]]! The BoD's [[Policies|Policy Document]] contains information on PCGen's Data Inclusion Policy as well as the process we go through to request publisher permissions, the review process  to make sure that the data is correct and your IP is handles properly. You are encouraged to review our [[Roadmap]] and if you have any questions, you may contact our [[Publisher Liaison]] team!&lt;br /&gt;
&lt;br /&gt;
=Publisher Permissions=&lt;br /&gt;
The permissions we've got from publishers can be seen in the [http://www.pcgen.org/autobuilds/pcgen-docs/acknowledgments/publishersandsources.html Publisher Permissions] section of our documentation and our wiki [http://wiki.pcgen.org/Available_Books Publisher Permissions].&lt;br /&gt;
&lt;br /&gt;
=Supported Datasets=&lt;br /&gt;
A full list of all of the datasets that PCGen currently supports (Production or Alpha) can be found in the [http://pcgen.svn.sourceforge.net/viewvc/pcgen/Trunk/pcgen/docs/acknowledgments/publishersandsources.html#sources Sources] section of our documentation.&lt;br /&gt;
&lt;br /&gt;
[[Available Sources]]&lt;br /&gt;
&lt;br /&gt;
=Supported Output Sheets=&lt;br /&gt;
A listing of the Output Sheets that we support can be found in the [http://pcgen.svn.sourceforge.net/viewvc/pcgen/Trunk/pcgen/docs/acknowledgments/outputsheets.html Supported Output Sheets] section of our documentation.&lt;br /&gt;
&lt;br /&gt;
=Requested Support in PCGen=&lt;br /&gt;
Here is a listing of datasets and output sheets that are currently in Development or have been requested by users&lt;br /&gt;
* [http://sourceforge.net/tracker/?group_id=25576&amp;amp;atid=679269 New Data Source Development]&lt;br /&gt;
* [[Data Wishlist]]&lt;br /&gt;
* [[Output Sheet Wishlist]].&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=User:Nylanfs&amp;diff=4320</id>
		<title>User:Nylanfs</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=User:Nylanfs&amp;diff=4320"/>
		<updated>2018-11-07T14:00:31Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Paul Grosse is the [[Explanation_of_Teams#Silverback|Silverback]] of the [[Public Relations]] team. He has been involved with PCGen since the heady days of 1.4.x. He is currently, focused on the OGL, license verification and making sure the data is correct per the OGL and our data policies, and interacting with publishers on behalf of PCGen.&lt;br /&gt;
&lt;br /&gt;
=Teams I belong to=&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Team !! Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[Admin]] - [[Tracker]] || [[Explanation_of_Teams#Tamarin|Tamarin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Content]] - [[Data]] || [[Explanation_of_Teams#Gibbon|Gibbon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Relations]] - [[Data License]] || [[Explanation_of_Teams#Silverback|Silverback]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Relations]] - [[Publisher Liaison]] || [[Explanation_of_Teams#Silverback|Silverback]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contact details==&lt;br /&gt;
Timezone: US EDT (GMT -5)&lt;br /&gt;
Email: nylanfsATyahooDOTcom&lt;br /&gt;
&lt;br /&gt;
=Current Projects=&lt;br /&gt;
* Verify all publisher permissions and information&lt;br /&gt;
* Various datasets as RL allows&lt;br /&gt;
* Intermitently working on a custom gamemode and dataset for ShadowRun [http://www.shadowrun4.com/|ShadowRun]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Publisher_Liaison&amp;diff=4319</id>
		<title>Publisher Liaison</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Publisher_Liaison&amp;diff=4319"/>
		<updated>2018-11-07T13:46:48Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Active Team Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the Wiki section for the Publisher Liaison team, a sub-team of the [[Public Relations|PR]] team! The members of this team serve as the [[PCGen]] Project's primary point-of-contact with games publishers.&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To ensure RPG Games Publishers wishes are understood and adhered to, while facilitating the inclusion of ever greater number of source datasets within PCGen. &lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
* [[Board of Directors|BoD]] [[Policies]] which include a section on permissions.&lt;br /&gt;
* [[Publisher Status]] tells us what level of relationship we have with each Publisher.&lt;br /&gt;
* The [[Publishers]] page.&lt;br /&gt;
* The [http://pcgen.svn.sourceforge.net/viewvc/pcgen/Trunk/pcgen/docs/acknowledgments/publishersandsources.html#publishers Publisher Permissions] page.&lt;br /&gt;
* Current [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/acknowledgments/publishersandsources.html#Sources Sources] page.&lt;br /&gt;
* A Guide to Writing [[PL Letters|Letters to Publishers]] and the current templates:&lt;br /&gt;
** [[Request for Permission Letters|Request for Permission]]&lt;br /&gt;
** [[Permissions Review Request]]&lt;br /&gt;
** [[Source Review Request]]&lt;br /&gt;
** [[Dataset Release Letter]]&lt;br /&gt;
&lt;br /&gt;
=Letters to the Publishers=&lt;br /&gt;
* [[Permission for Cover Art and Hyperlinks]] - March 4, 2008&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Paul W. King]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
* [[Michael Garrett]]&lt;br /&gt;
* [[LegacyKing|Andrew Maitland]]&lt;br /&gt;
&lt;br /&gt;
==PL Assignments==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; | Liaison !! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Grosse]] || A-C&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Grosse]] || D-M&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Grosse]] || N-Z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
* [[Charles Burkett]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Trouble_Shooting&amp;diff=4307</id>
		<title>Trouble Shooting</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Trouble_Shooting&amp;diff=4307"/>
		<updated>2018-07-24T17:27:01Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
Here is a list of common problems there are solutions for, if you have other problems please contact us in our [https://www.hipchat.com/gmddByrFS chatroom]&lt;br /&gt;
&lt;br /&gt;
=Graphic Problems&lt;br /&gt;
* Duplicating GUI [[File:PCGEN_Glitch.png]]&lt;br /&gt;
** Problem: Dialogs and the main PCGen screen starts duplicating and drawing over top itself. This is a Java issue with hi-res monitors&lt;br /&gt;
** Solution 1: Right click PCGen app, Select Properties, then Compatibility, then turn on Override High DPI scaling. This is for Windows 10, please report a solution for Mac's&lt;br /&gt;
** Solution 2: Create a pcgen.bat file in the PCGen root directory and put this in it. java.exe -Dswing.aatext=true -Dsun.java2d.dpiaware=false -jar pcgen.jar&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Trouble_Shooting&amp;diff=4304</id>
		<title>Trouble Shooting</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Trouble_Shooting&amp;diff=4304"/>
		<updated>2018-07-18T23:14:51Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot;   | __TOC__   |}  =Introduction= Here is a list of common problems there are solutions for, if you have other problems please contact us in our [https://www.h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
Here is a list of common problems there are solutions for, if you have other problems please contact us in our [https://www.hipchat.com/gmddByrFS chatroom]&lt;br /&gt;
&lt;br /&gt;
=Graphic Problems&lt;br /&gt;
* Duplicating GUI [[File:PCGEN_Glitch.png]]&lt;br /&gt;
** Problem: Dialogs and the main PCGen screen starts duplicating and drawing over top itself. This is a Java issue with hi-res monitors&lt;br /&gt;
** Solution: Right click PCGen app, Select Properties, then Compatibility, then turn on Override High DPI scaling. This is for Windows 10, please report a solution for Mac's&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=File:PCGEN_Glitch.png&amp;diff=4303</id>
		<title>File:PCGEN Glitch.png</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=File:PCGEN_Glitch.png&amp;diff=4303"/>
		<updated>2018-07-18T23:12:36Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Sample image of GUI display corruption&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sample image of GUI display corruption&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=4302</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=4302"/>
		<updated>2018-07-18T21:18:16Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Community */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
PCGen is an Open Source '''FREE''' Java based character generator for d20 based Role-Playing games, it has many '''[[PCGen Features|Features]]''' and some '''[[PCGen Requirements|Requirements]]''' in order to run.&lt;br /&gt;
&lt;br /&gt;
=Mission Statement=&lt;br /&gt;
To be the world's most flexible d20 character generation and maintenance software.  [PROPOSED UPDATE] TO be the world's most flexible RPG character generation and maintenance software.&lt;br /&gt;
&lt;br /&gt;
=Latest News!=&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.05 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.06.00 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Community=&lt;br /&gt;
* [[PCGen Documentation]]&lt;br /&gt;
* [[Users]], (some who want to get straight to the [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html documentation]!)&lt;br /&gt;
* [http://pcgen.sourceforge.net/08_sponsors.php Sponsors]&lt;br /&gt;
* [[Publishers]]&lt;br /&gt;
* [http://pcgen.sourceforge.net/banners/ Our fantastic banners and images]&lt;br /&gt;
* [[Compatible 3rd Parties]]&lt;br /&gt;
* [[Conventions]]&lt;br /&gt;
* [[Mailing Lists and PCGen Links]]&lt;br /&gt;
* [https://pcgenorg.atlassian.net Issue Tracking] ('''Report Bugs and Feature Requests!''')&lt;br /&gt;
** [[JIRA Tracker List]]&lt;br /&gt;
* [[FAQ and Help]]&lt;br /&gt;
* [[Updating Homebrew Sets]]&lt;br /&gt;
* [[Beta Testers for Testing]]&lt;br /&gt;
* [[Open RPG Community Online Game]]&lt;br /&gt;
* [[Pathfinder PFS Information]]&lt;br /&gt;
* [[Release History]]&lt;br /&gt;
* [[Trouble Shooting]]&lt;br /&gt;
&lt;br /&gt;
=Strategic Development=&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [[Development Specs]]&lt;br /&gt;
* [[Future Development]]&lt;br /&gt;
* [[GITHUB and proper procedures]]&lt;br /&gt;
&lt;br /&gt;
=Team=&lt;br /&gt;
* [[Explanation of Teams]]&lt;br /&gt;
* [[Full Team Member Listing]] is a full listing of our current volunteers.&lt;br /&gt;
&lt;br /&gt;
==Specific Teams==&lt;br /&gt;
* [[Board of Directors]] - (aka BoD), governs the project&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Code]] - (aka CM)&lt;br /&gt;
* [[Content]]&lt;br /&gt;
** [[Data]] (aka DM or LM)&lt;br /&gt;
** [[Output Sheets]] (aka OS)&lt;br /&gt;
** [[Documentation]]&lt;br /&gt;
* [[Admin]]&lt;br /&gt;
** [[Tracker]] (aka TM)&lt;br /&gt;
** [[Release]]&lt;br /&gt;
** [[Website]]&lt;br /&gt;
* [[Public Relations]]&lt;br /&gt;
** [[Publisher Liaison]] - (aka PL)&lt;br /&gt;
** [[Data License]]&lt;br /&gt;
** [[Advertising]]&lt;br /&gt;
&lt;br /&gt;
= Licensing =&lt;br /&gt;
The core PCGen code is licensed under the [http://www.opensource.org/licenses/lgpl-2.1.php LGPL ver 2.1] open source license.  Its various data sources are licensed under individual agreements, see the [[Data License]] team for details.&lt;br /&gt;
&lt;br /&gt;
= Editing The Wiki =&lt;br /&gt;
To edit the wiki you'll need an account, contact the Wiki Admin (admin@pcgen.org) if you are joining the PCGen Community and wish to contribute to the actual wiki. Spammers need not apply.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.07.07_Released!&amp;diff=4287</id>
		<title>PCGen 6.07.07 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.07.07_Released!&amp;diff=4287"/>
		<updated>2018-03-20T16:58:38Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;PCGen is pleased to announce the release of PCGen 6.07.07 (Alpha). Note: There was an issue with the Windows Installer, it should be fixed and uploaded later today)  The Formu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PCGen is pleased to announce the release of PCGen 6.07.07 (Alpha). Note: There was an issue with the Windows Installer, it should be fixed and uploaded later today)&lt;br /&gt;
&lt;br /&gt;
The Formula change over is steadily progressing, with this release FACE and BaseSize has been converted. We also have two new publisher products, a source from TPK and LPJ Design!&lt;br /&gt;
&lt;br /&gt;
New sources this release:&lt;br /&gt;
[Paizo] Pathfinder Beginner Box - GM Guide&lt;br /&gt;
[Paizo] Pathfinder Player Companion: Familiar Folio&lt;br /&gt;
[Paizo] Armor Master's Handbook&lt;br /&gt;
[Paizo] Artifacts &amp;amp; Legends&lt;br /&gt;
[Paizo] Pathfinder Player Companion: Divine Anthology&lt;br /&gt;
[Paizo] Monster Codex&lt;br /&gt;
[Paizo] Andoran, Birthplace of Liberty&lt;br /&gt;
[TPK Games (Total Party Kill Games)] Feats of Legend: 20 Alcohol Feats&lt;br /&gt;
[Paizo] Bestiary 5&lt;br /&gt;
[LPJ] Infinite Space Themes: The Outlaw Crew&lt;br /&gt;
[Paizo] Spymaster's Handbook&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for 6.08 is progressing well! So for the brave and the bold, please do try out this and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team PCGen Project&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4286</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4286"/>
		<updated>2018-03-20T16:56:05Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.07 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.05 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://groups.pcgen.org/viewforum.php?f=13 PCGen Forums]&lt;br /&gt;
: * [https://plus.google.com/communities/112267547469109977778 PCGen @ G+]&lt;br /&gt;
: * [https://groups.yahoo.com/neo/groups/pcgen/info pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://community.wizards.com/forums/103106 WotC Digital D&amp;amp;D] note: deceased forums :(&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forum/forumdisplay.php?10-Publishers-Promotions-Press-Releases-amp-Kickstarter-Announcements ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews] Note: deceased website :(&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=FAQ_and_Help&amp;diff=4270</id>
		<title>FAQ and Help</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=FAQ_and_Help&amp;diff=4270"/>
		<updated>2018-03-08T19:06:38Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* High Resolution Display */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is just some tips to help along. It'll be a repository of Frequently Asked Questions and Help Tips that we've encountered a lot.&lt;br /&gt;
&lt;br /&gt;
== What is PCGen? ==&lt;br /&gt;
PCGen is a JAVA Program that uses custom 'text' files (*.pcc and *.lst) to emulate books from table-top role-playing games, like Dungeons &amp;amp; Dragons 3rd edition, to help create and maintain system rules-legal characters for that game system. It allows you to print out character sheets, or export them into various formats for later use - such as a basic text sheet, xml for various forum play and software systems, htm for web browser enabled devices and pdf. PCGen is built to support the most popular d20 systems and has plans for future expansion into non-d20 based systems.&lt;br /&gt;
&lt;br /&gt;
== What systems does PCGen support today? ==&lt;br /&gt;
Today PCGen (version 6.2) supports Dungeons and Dragons by Wizard of the Coast - the specific versions supported directly are: 3rd edition (Known as SRD), 3.5 edition (RSRD), d20 Modern (MSRD). Due to license issues, the program can support 4th edition and the upcoming 5th edition (known as D&amp;amp;D Next) but we cannot supply any pre-made books. Those will require custom sets that you can make yourself.&lt;br /&gt;
&lt;br /&gt;
Our list of supported d20 systems with pre-made books: &lt;br /&gt;
* D&amp;amp;D 5.0 edition (Listed as SRD5)&lt;br /&gt;
* D&amp;amp;D 3.0 edition (Listed as SRD - System Resource Documents)&lt;br /&gt;
* D&amp;amp;D 3.5 edition (Listed as RSRD - Revised System Resource Documents)&lt;br /&gt;
* D&amp;amp;D Modern Edition (Listed as MSRD - Modern System Resource Documents)&lt;br /&gt;
* Deadlands by Pinnacle Entertainment&lt;br /&gt;
* Fantasy Craft by Crafty Games (Crafty Games is hosting the full core rule book, we only have a level 4 demo set)&lt;br /&gt;
* Gaslight 1st edition by Battlefield Press&lt;br /&gt;
* Legends of Excalibur&lt;br /&gt;
* Pathfinder by Paizo Publishing&lt;br /&gt;
* Sidewinder&lt;br /&gt;
* Spycraft&lt;br /&gt;
* Xcrawl&lt;br /&gt;
* Sagaborn (d20)&lt;br /&gt;
* Killshot (Non-d20 system) by Broken Ruler Games (This is ready to play but needs a Character Sheet to display)&lt;br /&gt;
* Starfinder&lt;br /&gt;
* Darwin's World II&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Non-d20 Systems we're building support for:&lt;br /&gt;
&lt;br /&gt;
* Cyberpunk&lt;br /&gt;
* Shadowrun&lt;br /&gt;
&lt;br /&gt;
== Using Pathfinder in PCGen ==&lt;br /&gt;
* Unchained Classes - Q&amp;amp;A:&lt;br /&gt;
** '''QUESTION''': How can I created an Unchained x class?&lt;br /&gt;
** '''ANSWER''': First, you need to make sure you are loading the correct book(s). You will need to load ''Pathfinder Unchained'' to have access to the first four Unchained variant classes - Barbarian, Monk, Rogue, and Summoner. Select the base class, Rogue for Unchained Rogue as an example. Once you add the first level, go to the Feats &amp;amp; Abilities tab, under Class Features, there should be a CLASS SELECTION group. Select the Unchained Version from there. Congratulations, you now have an Unchained version of the Class. &lt;br /&gt;
** '''LIMITATIONS''': Warning - Due to how PCGen processes SPELL LISTS, an Unchained Summoner will require you to SAVE and RELOAD to have the correct spells populate your spell list.&lt;br /&gt;
** QUESTION: I'm very curious (from both a user's viewpoint and that of a designer) as to why you made the Unchained classes as options within the class (when the source is selected) instead of a separate class in their own right. I actually found that very confusing when making an unchained class as I couldn't select it from the class list as one would usually do when making a character. It was only when I went back to the summary screen after selecting the class that I realized I could make the Unchained version. That's a design decision that needs to be deliberated upon and possibly altered because as it stands, it is highly confusing and may lead a lot of people to believe that you can't make an Unchained class at all in PCGen.&lt;br /&gt;
** ANSWER: Since that was my decision, I'll be happy to explain the reasoning and how I arrived at that conclusion.  If you do a comparison between the normal classes and the unchained versions, you will see (in most cases) the only differences was the class features - Monk had a HD boost, Summoner has a Spell List change, Barbarian only changes features, and Rogue added some new features.  It seemed more economical to re-use the base framework which 90% of the classes were built upon. Reduce duplication in code (Each class loaded requires some memory, whereas the method I opted did not increase memory, merely which features to use). Unchained classes comes across as more a variant. Plus, you cannot have an unchained version and regular version of the class. Programming in &amp;quot;Cannot take this&amp;quot; does increase cpu cycles and additional code lines. Add in the fact they were treated just as the regular version in terms of meeting prerequisites for prestige classes, feats, and archetypes, etc.  Looking at it big picture, it made more sense to simply use the base class and treat the unchained variant as a super archetype - swap out abilities. They were more the base class then not. The chance of breaking support was higher if they were coded separately - anything using the code classlevel(&amp;quot;Summoner&amp;quot;) would fail for an &amp;quot;Unchained Summoner&amp;quot; as an example, SERVESAS only does prexxx support. Reviewing everything related to the class - favored classes, archetype support, feats and the data hacks was a bit more time consuming.  Plus, it gave me the excuse to test out a function of the program to try and support a prestige class that grants class features from other classes, which we could not support in the past.  To combat the confusion, I did include the Summary TO DO to prompt the user to choose which version they want to use; most users use the summary screen to add classes to the character, which would mean they see the prompt right off. Under the hood, it defaults to the base version in case they never make that selection. An important fact for the Summoner - so it still gains spells.  If it helps to know, I went back and forth several times, actually coding them up initially as classes. But the lack of time on my part limited what I was willing to undertake, so choosing the path that had the least chance to break any particular build was what I ended up doing. As I progressed, I learned a new tidbit that swung the pendulum toward the other method. I might have chosen differently knowing what I know today.  Right or wrong, it is a bit late to change the decision (6.06.00 is now released). With our focus for the 6.08 dev cycle to rip out the JEP reliance tags - anything that starts with BONUS:x, anything that is touched by BONUS, such as LEGS, FACE, REACH, WEAPONPROF, etc. Implementing new support for global and local variable numbers, Booleans, strings and orderedpairs. Rip out every text output tag and replace it with INFO/INFOVARS. Redesign the output sheets to (1) use the freemarker template code properly, and (2) switch to grabbing the new output via fact, info and value. The end goal is a more lean and efficient code base and data processing. Hope that helps clear up the decision making process that led to variant vs. class. If you have any other questions, comments or otherwise, feel free to reach out to me. --Andrew Maitland (Content Silverback - PCGen Board of Director's)&lt;br /&gt;
** Reply back: Thanks for the explanation. Now I understand the process behind the decision a lot more. Might be something to add to the FAQs because other people may also get confused and I admittedly found the Unchained version by accident.&lt;br /&gt;
&lt;br /&gt;
* Pathfinder vs Pathfinder Society:&lt;br /&gt;
** QUESTION: What is the difference between these and why should I care?&lt;br /&gt;
** ANSWER: Pathfinder Society is an actual real world international organization which publishes official rules of play for gamemasters and players alike. The games are run using official modules with completion items given out, special sheets to track rewards and of course a very different XP progression, which is capped well before 20th level. As mentioned before they publish rules each year to tell their members what is legal to use in their games. In essence Pathfinder Society (abbreviated PFS) is a structured event setting which determines what is legal in their games, allowing players from all over the world to have the same experiences and options. Many feats, spells, equipment and class options are restricted in the Pathfinder Society games. PCGen supports the various seasons of play as best we can. Many false bugs are raised due to people mistakenly thinking their favorite options are not working. Rule of thumb, unless you play in this actual society, do not use their rules.&lt;br /&gt;
&lt;br /&gt;
== How Customizable is PCGen? ==&lt;br /&gt;
PCGen is designed with user customizations in mind. For the Books Side, we are looking to re-include an In-built LST Editor in the program for version 6.4.0. LST files are the main text files for holding the information that PCGen (JAVA Program) can read and execute. LST Files are plain text programing using a customized Language that is designed towards simple premise of Human-Readable and easily used. &lt;br /&gt;
&lt;br /&gt;
PCGen has several methods to impart how to create your own custom files. First, we supply a sample folder including a full set of pcc and lst files for you to get started. We have extensive documentation in the program, and maintained on our website. Andrew Maitland has made several youtube videos explaining how to craft the files, and the common mistakes to avoid. Finally, we offer online support via our Yahoo Groups and direct help from our Support Desk Monkey - Help@PCGen.Org. &lt;br /&gt;
&lt;br /&gt;
== Is there support for issues and recommendations? ==&lt;br /&gt;
Yes, PCGen is a volunteer project run by monkeys and humans. We all know monkeys are a laugh, and humans are fallible. Thus, we have a Ticket Support system that is monitored by the various projects that go towards supporting PCGen. Our ticket support system is called 'JIRA' and anyone can log into the system after creating an account, and report a problem &amp;quot;Bug&amp;quot; or make recommendations for improvements (Feature Requests). The system is located at http://jira.pcgen.org. &lt;br /&gt;
&lt;br /&gt;
Wait, what do all those projects visible mean? I'm totally confused?!!?!&lt;br /&gt;
* Data - This is the Books. Chances are if it's incorrect the logical issue would be this project. Bug is something broken; Feature is new things to be added.&lt;br /&gt;
* Code - This is the heart of PCGen and encompasses the JAVA involved. They also handle the User Interface (UI for short).&lt;br /&gt;
* Docs - This is the Documentation that comes with PCGen. Bugs are typographical errors, or formatting problems. Features would be adding new &amp;quot;classes&amp;quot; or &amp;quot;how-to&amp;quot; to explain using PCGen in new ways.&lt;br /&gt;
* OS - This is the output sheets or the final product you see. This encompasses the Summary bottom Pane, the Preview Sheets found on &amp;quot;Character&amp;quot; tab of the program, and all of the export methods.&lt;br /&gt;
* Admin - This is non-pcgen issues, like the Website has mistakes.&lt;br /&gt;
* Support - This is the catch-all &amp;quot;Help, I'm lost and need guidance&amp;quot;. When the program is causing issues, or you cannot figure out something, this is a good place to start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What if I mess up and place it in the wrong area?&lt;br /&gt;
* Fear not, our Jira is monitored by experienced project volunteers, and can easily move your issue to the correct location at any time. &lt;br /&gt;
&lt;br /&gt;
 How should I submit an issue? &lt;br /&gt;
* Details are the key point. In order to address any issue we need facts. Please include the following in all reports:&lt;br /&gt;
** Summary of the issue (Single sentence to briefly give an idea of the issue)&lt;br /&gt;
** Version of PCGen (In most cases this is a requirement)&lt;br /&gt;
** Data You are loading (You can submit a character file (*.pcg) to the Ticket and that will help speed things along&lt;br /&gt;
** Description - What is wrong in your own words, and what is the correct result. Cite a source book if available. Since a person needs to verify the issue before making corrections.&lt;br /&gt;
** Environment - Your operating system, Java version and anything else you think will help us.&lt;br /&gt;
&lt;br /&gt;
== Trouble Shooting Problems ==&lt;br /&gt;
&lt;br /&gt;
===Mouse Over Issues for some users===&lt;br /&gt;
Solution: run Command Line, navigate to your PCGen installed files &amp;quot;cd c:\the\path\to\pcgen&amp;quot; and type in:&lt;br /&gt;
   java &amp;quot;-Dsun.java2d.d3d=false&amp;quot; -jar .\pcgen.jar&lt;br /&gt;
&lt;br /&gt;
===High Resolution Display===&lt;br /&gt;
I was able to workaround this issue by going into the compatibility properties of the PCGen shortcut and setting the &amp;quot;Override high DPI scaling behavior&amp;quot; to System. This was tested on Windows 10.&lt;br /&gt;
&lt;br /&gt;
*Right click PCGen app, Select Properties, then Compatibility, then turn on Override High DPI scaling.&lt;br /&gt;
&lt;br /&gt;
=== Java 7 for version 5.17.11 or lower ===&lt;br /&gt;
PCGen versions prior to 5.17.11 (including the current production version, 5.16.4) are not compatible with Java 7. This is now the default version Java installed for most system types. Open JDK 6 on Linux exhibits the same problems and the same fix applies.&lt;br /&gt;
&lt;br /&gt;
==== Symptoms ====&lt;br /&gt;
&lt;br /&gt;
When you start PCGen, all character tabs other than the summary tab are blank (i.e. the table outline is there but there is no table displayed and thus no races, classes, equipment etc. can be seen). The advanced sources tab is also empty.&lt;br /&gt;
&lt;br /&gt;
==== Fix ====&lt;br /&gt;
There are two options to fix this:&lt;br /&gt;
# Install Java 6 and ensure PCGen uses that (may require downgrading &lt;br /&gt;
Java or using a batch file to start PCGen with Java 6)&lt;br /&gt;
# Use PCGen 5.17.11 or later. At the time of writing the current alpha version was 5.17.14. See [http://sourceforge.net/projects/pcgen/files/PCGen%20Unstable/ PCGen Alpha Downloads]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Windows Installations ===&lt;br /&gt;
* Vista &amp;amp; Win7 (32 &amp;amp; 64 versions) Install and Running&lt;br /&gt;
** If you are running 64-bit versions of Vista or Win7, the bat file may not find JAVA. You may have to hard-code the path to java.exe. To edit those either Right Click on my Computer -&amp;gt; Properties -&amp;gt; Advanced System Settings -&amp;gt; Environment Variables OR Control Panel -&amp;gt; System -&amp;gt; Advanced Syystem Settings -&amp;gt; Environment Variables.&lt;br /&gt;
** You can modify the PATH by adding your JAVA path to it.&lt;br /&gt;
** Example of a Direct Reference to Java:&lt;br /&gt;
** &amp;quot;C:\Program Files (x86)\Java\jre6\bin\java&amp;quot; -Dswing.aatext=true -Xms1024m -Xmx1024m -jar pcgen.jar&lt;br /&gt;
** Put that in your PCGen Bat File.&lt;br /&gt;
** If you're using the BAT, feel free to up the memory usage. I have mine set to 512 and 1028 (Just edit the bat file in a text editor). Set the memory to what your system can handle.&lt;br /&gt;
** Install in a NON-default directory (not c:\program files) Vista and Win7 seem to have directory permission issues at times. (Especially Win7) The UAC in both can cause problems in some cases.&lt;br /&gt;
** Setting the Permission of the FOLDER to the highest level can help&lt;br /&gt;
** 5.17.0 onward have an exe file that solves the JAVA issue.&lt;br /&gt;
** Make sure you have a current version of JAVA installed (Not normally an issue for Windows Users)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1)  Create a pcgen.cmd file with the following in it:&lt;br /&gt;
&lt;br /&gt;
** &amp;quot;C:\Program Files (x86)\Java\jre6\bin\java.exe&amp;quot; -Dswing.aatext=true -Xms256m -Xmx1024m -jar &amp;quot;C:\Program Files (x86)\PCGen\PCGen5161\pcgen.jar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
** 2)  Put the pcgen.cmd file in your C:\program files (x86)\pcgen\pcgen5161\ directory.&lt;br /&gt;
** 3)  Change your shortcut link to the pcgen.cmd file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mac Installation Issues ===&lt;br /&gt;
ISSUE: I have downloaded PCGen for the Mac and I cannot get it to run.  If I try to open the application from within the disk image, I get this error message: &amp;quot; “PCGen 6.04.01” is damaged and can’t be opened. You should eject the disk image.&amp;quot;  If I move the application into the Applications folder on my hard drive, I get this error message: &amp;quot;You can’t open the application “PCGen 6.04.01” because it is not supported on this type of Mac.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
SOLUTION: To prevent this error, go to System Preferences -&amp;gt; Security &amp;amp; Privacy. At the bottom of the window there is a section titled: &amp;quot;Allow apps downloaded from:&amp;quot; Then select &amp;quot;Anywhere&amp;quot;. That will allow you to open PCGen.&lt;br /&gt;
&lt;br /&gt;
ISSUE: Gatekeeper will not allow PCGen to run&lt;br /&gt;
&lt;br /&gt;
SOLUTION: Disable Gatekeeper, run PCGen, re-enable Gatekeeper. Once PCGen has run once successfully, it's ignored by Gatekeeper.&lt;br /&gt;
&lt;br /&gt;
UPDATE:&lt;br /&gt;
&lt;br /&gt;
*  Hold down &amp;quot;control&amp;quot; button&lt;br /&gt;
*  Click on the app that is triggering the message about the security preferences&lt;br /&gt;
*  Select &amp;quot;open&amp;quot; to override and install/open the application&lt;br /&gt;
&lt;br /&gt;
This allows you to avoid changing the security setting to &amp;quot;anywhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Homebrew OS Sheet for working 5.17.16 and forward ===&lt;br /&gt;
&lt;br /&gt;
As part of an improvement to Display all the Allowable Range Increments properly for Thrown and Ranged Weapons, some changes were made to the BASE.XML file and the reliant XSLT files. Sadly, this change '''will''' break home-brew OS sheets going forward.&lt;br /&gt;
&lt;br /&gt;
You have two options going forward.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:'''&lt;br /&gt;
You'll need to make the following change to the section listed in your XSLT files that contains this:&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;!--&lt;br /&gt;
====================================&lt;br /&gt;
====================================&lt;br /&gt;
	TEMPLATE - weapons ranged&lt;br /&gt;
====================================&lt;br /&gt;
====================================--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Replace that entire Section with this new code.&lt;br /&gt;
&lt;br /&gt;
[http://pastebin.com/2YAhrBSV PCGen Pastebin Link to Updated Ranges Template]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Option 2:'''&lt;br /&gt;
&lt;br /&gt;
Replace the BASE.XML file shipped by us and using an older one (But this will mean you lose the newer functionality)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Changing a Character's Sources ===&lt;br /&gt;
&lt;br /&gt;
Sometimes you may need to change the sources a character is associated with, you could be adding a new source book you have started using or removing a book that is unused. Here's how to do it:&lt;br /&gt;
&lt;br /&gt;
# Turn off the &amp;quot;Load Sources with PC&amp;quot; option in Preferences &amp;gt; Sources&lt;br /&gt;
# Load the desired sources&lt;br /&gt;
# Load your character&lt;br /&gt;
# Save your character again (I'd recommend saving to a new file)&lt;br /&gt;
# Reactivate &amp;quot;Load Sources with PC&amp;quot; in preferences. &lt;br /&gt;
&lt;br /&gt;
The saved character will now be registered against the new sources which will be checked each time you load the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another option is to use a pre-saved source selection. This can then be used by a number of characters and just updated when you want to add books. You can create a pre-saved source selection using these steps&lt;br /&gt;
&lt;br /&gt;
# Open Sources &amp;gt; Select Sources and switch to the Advanced tab&lt;br /&gt;
# Select the game you are using in the first drop-down.&lt;br /&gt;
# Select the sources you would like to use (using Add Selected)&lt;br /&gt;
# Once happy click the Save Source Selection button and enter a name for your source set.&lt;br /&gt;
# Select the new set on the Basic tab and load it.&lt;br /&gt;
&lt;br /&gt;
Then when you want to update the sources used for those characters just repeat the process using the same name. You should select the original saved selection first before switching to the Advanced tab and then the old books you selected will be already selected.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Mailing_Lists_and_PCGen_Links&amp;diff=4193</id>
		<title>Mailing Lists and PCGen Links</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Mailing_Lists_and_PCGen_Links&amp;diff=4193"/>
		<updated>2018-01-26T13:03:31Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Related Lists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=I need Help, please!=&lt;br /&gt;
Email the Help Desk - help@pcgen.org&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Lists==&lt;br /&gt;
* [http://pcgen.sourceforge.net PCGen's Release Site (On Sourceforge)]&lt;br /&gt;
* [https://github.com/PCGen/pcgen PCGen's Development on GITHUB]&lt;br /&gt;
* [https://github.com/PCGen/pcgen-newsource PCGen's New Source Development on GITHUB]&lt;br /&gt;
* [http://www.pcgen.org PCGen's Main Site] &lt;br /&gt;
* [http://groups.pcgen.org PCGen Forums!]&lt;br /&gt;
* [https://www.facebook.com/PCGen/ PCGen Facebook Page]&lt;br /&gt;
* [https://www.facebook.com/groups/267698787055301/ Official Friends of PCGen Facebook group]&lt;br /&gt;
* [http://wiki.pcgen.org/ PCGen's Wiki]&lt;br /&gt;
* [https://pcgenorg.atlassian.net PCGen's Bug &amp;amp; New Feature Requests Tracker] (Users may submit bugs or requests for new features)&lt;br /&gt;
* [http://www.pcgen.org/index.php?title=Roadmap PCGen's Roadmap]&lt;br /&gt;
&lt;br /&gt;
===Autobuilds===&lt;br /&gt;
* [http://www.pcgen.org/autobuilds/ PCGen's Trunk/Development nightly Autobuild]  &lt;br /&gt;
* [http://www.pcgen.org/autobuilds-prod/ PCGen's Production nightly Autobuild]&lt;br /&gt;
&lt;br /&gt;
==='''PCGen Yahoo Groups'''===&lt;br /&gt;
* [http://games.groups.yahoo.com/group/pcgen/ PCGen] (The main PCGen group for asking generic questions and reporting bugs. High Traffic)&lt;br /&gt;
* [http://tech.groups.yahoo.com/group/pcgen_developers/ PCGen Developers] (Where the Code and Architecture monkeys hang out to discuss code implementation)&lt;br /&gt;
* [http://games.groups.yahoo.com/group/PCGen_webteam/ PCGen Webteam] (The Website team gathers here to discuss implementation and maintenance of the future website for PCGen)&lt;br /&gt;
* [http://tech.groups.yahoo.com/group/pcgen_international/ PCGen International] (Where international standards and translations are discussed by our international users. LOW TRAFFIC)&lt;br /&gt;
* [http://tech.groups.yahoo.com/group/PCGenListFileHelp/  PCGen List File Help](for assistance in creating new homebrew or official list files)&lt;br /&gt;
* [http://tech.groups.yahoo.com/group/pcgen_experimental/ PCGen Experimental] (for new official data source development and cutting edge FREQs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PCGen JIRA Mailing Lists ===&lt;br /&gt;
&lt;br /&gt;
'''Team Project Tracker Groups'''&lt;br /&gt;
&lt;br /&gt;
These are grouped tracker mailing lists&lt;br /&gt;
&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-team-code pcgen-team-code] - This encompasses all Code, New Tag and Support Requests&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-team-content pcgen-team-content] - This encompasses all Data, Docs and Outputsheet Trackers&lt;br /&gt;
&lt;br /&gt;
'''GITHUB Commit List'''&lt;br /&gt;
* [https://lists.sourceforge.net/lists/listinfo/pcgen-github Github.com commits]  - Only subscribe to this list if you want to see all the code and data changes added to the PCGen Repository&lt;br /&gt;
&lt;br /&gt;
'''Main Tracker'''&lt;br /&gt;
&lt;br /&gt;
This Tracker gets ALL the JIRA PCGen Project Traffic (HIGH TRAFFIC)&lt;br /&gt;
&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers pcgen-trackers] - This list will receive all the changes made to the PCGen trackers.&lt;br /&gt;
&lt;br /&gt;
'''Individual Project Tracker Lists'''&lt;br /&gt;
&lt;br /&gt;
Subscribe to individual Project Trackers&lt;br /&gt;
&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_code pcgen-trackers_code] - This mailing list will send out every change to Code related trackers&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_code pcgen-trackers_data] - This mailing list will send out every change in the Data related trackers&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_docs pcgen-trackers_docs] - This list will send out every change in the Documentation related trackers&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_new_source pcgen-trackers_new_source] - This mailing list will send out every New Source being worked on in PCGen&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_new_tag pcgen-trackers_new_tag] - This mailing list will send out every New Tag proposal related trackers&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_outputsheets pcgen-trackers_outputsheets] - This mailing list will send out every change in the OS related trackers&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_project_test_requests pcgen-trackers_project_test_requests] - This mailing list will send out every Project Test Request related trackers&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-trackers_support_requests pcgen-trackers_support_requests] - This mailing list will send out every support request from the trackers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''OBSOLETE: SVN Commit List'''&lt;br /&gt;
&lt;br /&gt;
Only subscribe to this list if you want to see all the code and data changes added to the PCGen Repository&lt;br /&gt;
&lt;br /&gt;
* [https://lists.sourceforge.net/mailman/listinfo/pcgen-commit-svn pcgen-commit-svn]  - Subversion commits&lt;br /&gt;
&lt;br /&gt;
=== PCGen Misc. Mailing Lists ===&lt;br /&gt;
&lt;br /&gt;
* [https://lists.sourceforge.net/lists/listinfo/pcgen-wiki PCGen Wiki Mailing List] - This is a mailing list to keep tabs on the wiki maintained by PCGen.&lt;br /&gt;
&lt;br /&gt;
Old links:&lt;br /&gt;
* PCGen's Autobuilds and Docs: http://pcgen-test.org/autobuilds/ (Where you can get up to date changes from the nightly build)&lt;br /&gt;
* Direct Link to PCGen's Online Docs: http://pcgen-test.org/autobuilds/pcgen-docs/index.html&lt;br /&gt;
* PCGen's Backup Autobuilds and Docs: http://pcgen.akozakis.id.au/autobuilds/download.html&lt;br /&gt;
* [http://games.groups.yahoo.com/group/LSTfileclass/ OBSOLETE: PCGen List File Class] (Where new documentation for class files are discussed. LOW TRAFFIC)&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Meeting_Logs&amp;diff=4104</id>
		<title>Meeting Logs</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Meeting_Logs&amp;diff=4104"/>
		<updated>2018-01-13T15:47:37Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a new section to hold the Meeting Logs.&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
* [[Meeting 2017 01 13]] &amp;quot;Future of PCGen&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
* [[Meeting 2017 06 17]] &amp;quot;Team Reports&amp;quot;&lt;br /&gt;
* [[Meeting 2017 02 25]] &amp;quot;Team Reports&amp;quot;&lt;br /&gt;
* [[Meeting 2017 01 21]] &amp;quot;Team Reports&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2016=&lt;br /&gt;
* [[Meeting 2016 11 12]] &amp;quot;Release Discussion 6.07.01, and hold up&amp;quot;&lt;br /&gt;
* [[Meeting 2016 10 01]] &amp;quot;Discussion for 7.00&amp;quot;&lt;br /&gt;
* [[Meeting 2016 07 02]] &amp;quot;Quorum - 6.06 release and 7.00 roadmap&amp;quot;&lt;br /&gt;
* [[Meeting 2016 05 28]] &amp;quot;Informal&amp;quot;&lt;br /&gt;
* [[Meeting 2016 02 27]] &amp;quot;Production Release Meeting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2015=&lt;br /&gt;
* [[Meeting 2015 11 14]] &amp;quot;Informal Monthly Meeting&amp;quot;&lt;br /&gt;
* [[Meeting 2015 09 12]] &amp;quot;Monthly Meeting&amp;quot;&lt;br /&gt;
* [[Meeting 2015 08 15]] &amp;quot;Monthly Meeting&amp;quot;&lt;br /&gt;
* [[Meeting 2015 05 09]] &amp;quot;Monthly Meeting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* [[Meeting 2015 03 27]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
* [[Meeting 2015 02 13]] &amp;quot;TBD&amp;quot;&lt;br /&gt;
* [[Meeting 2015 01 30]] &amp;quot;TBD&amp;quot;&lt;br /&gt;
* [[Meeting_2015_01_16]] &amp;quot;Informal&amp;quot;&lt;br /&gt;
* [[Meeting_2015_01_02]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=2014=&lt;br /&gt;
* [[Agenda_Next_Meeting_Deep_Dive]]&lt;br /&gt;
* [[Agenda_Next_Meeting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Meeting_2014_12_19]] &amp;quot;Deep Dive&amp;quot;&lt;br /&gt;
* [[Meeting_2014_12_05]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
* [[Meeting_2014_11_21]] &amp;quot;Deep Dive&amp;quot;&lt;br /&gt;
* [[Meeting_2014_11_07]] &amp;quot;Team Discussion &amp;amp; Parser Conversation Post Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_10_24]] &amp;quot;Deep Dive&amp;quot;&lt;br /&gt;
* [[Meeting_2014_10_10]] &amp;quot;Team Discussion&amp;quot;&lt;br /&gt;
* [[Meeting_2014_09_26]] &amp;quot;Post Release Meeting &amp;amp; Deep Dive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Meeting_2014_09_12]] &amp;quot;Release Meeting&amp;quot; RC2 good to Go?&lt;br /&gt;
* [[Meeting_2014_08_29]] &amp;quot;Release Meeting&amp;quot; RC1 good?&lt;br /&gt;
* [[Meeting_2014_08_15]] &amp;quot;Team Discussion Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_07_18]] &amp;quot;Team Discussion Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_07_11]] &amp;quot;Deep Dive Meeting - Formula Parser Compatibility System Replacement Part 2; Documentation Discussion&lt;br /&gt;
* [[Meeting_2014_06_20]] &amp;quot;Team Discussion Meeting&amp;quot;&lt;br /&gt;
* [[Meeting_2014_06_06]] &amp;quot;Deep Dive Meeting - Formula Parser Compatibility System Replacement&lt;br /&gt;
* [[Meeting_2014_05_09]]&lt;br /&gt;
* [[Meeting_2014_04_29]]&lt;br /&gt;
* [[Meeting 2014_02_28]]&lt;br /&gt;
* [[Meeting_2014_01_03]]&lt;br /&gt;
&lt;br /&gt;
=2013=&lt;br /&gt;
* [[Meeting_2013_12_06]] &amp;lt;-- Final 2013 Meeting&lt;br /&gt;
* [[Meeting_2013_11_22]]&lt;br /&gt;
* [[Meeting_2013_10_25]]&lt;br /&gt;
* [[Meeting_2013_08_30]]&lt;br /&gt;
* [[Meeting_2013_08_02]]&lt;br /&gt;
* [[Meeting_2013_06_22]]&lt;br /&gt;
* [[Meeting_2013_05_28]]&lt;br /&gt;
* [[Meeting_2013_05_10]]&lt;br /&gt;
* [[Meeting_2013_03_05]]&lt;br /&gt;
* [[Meeting_2013_02_01]]&lt;br /&gt;
* [[Meeting_2013_01_22]]&lt;br /&gt;
* [[Meeting_2013_01_04]]&lt;br /&gt;
&lt;br /&gt;
=2012=&lt;br /&gt;
* [[Meeting_2012_12_11]]&lt;br /&gt;
* [[Meeting_2012_11_23]]&lt;br /&gt;
* [[Meeting_2012_11_09]]&lt;br /&gt;
* [[Meeting_2012_10_30]]&lt;br /&gt;
* [[Meeting_2012_10_12]]&lt;br /&gt;
* [[Meeting_2012_09_28]]&lt;br /&gt;
* [[Meeting_2012_09_18]]&lt;br /&gt;
* [[Meeting_2012_08_31]]&lt;br /&gt;
* [[Meeting_2012_08_17]]&lt;br /&gt;
* [[Meeting_2012_08_07]]&lt;br /&gt;
* [[Meeting_2012_06_26]]&lt;br /&gt;
* [[Meeting_2012_06_08]]&lt;br /&gt;
* [[Meeting_2012_05_25]]&lt;br /&gt;
* [[Meeting_2012_March_16]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=2010=&lt;br /&gt;
&lt;br /&gt;
* [[Meeting_2010_08_02]]&lt;br /&gt;
* [[Meeting_2010_07_19]]&lt;br /&gt;
* [[Meeting_2010_July_5]]&lt;br /&gt;
* [[Meeting_2010_June_7]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.07.05_Released!&amp;diff=4076</id>
		<title>PCGen 6.07.05 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.07.05_Released!&amp;diff=4076"/>
		<updated>2017-11-27T02:10:56Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* PCGen is pleased to announce the release of the 6.07.01 Alpha Release of PCGen. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=PCGen is pleased to announce the release of the 6.07.05 Alpha Release of PCGen.=&lt;br /&gt;
&lt;br /&gt;
https://github.com/PCGen/pcgen/releases/tag/6.07.05&lt;br /&gt;
&lt;br /&gt;
https://sourceforge.net/projects/pcgen/files/PCGen%20Unstable/6.07.05/&lt;br /&gt;
&lt;br /&gt;
Notable Changes&lt;br /&gt;
&lt;br /&gt;
    Data bugs fixed&lt;br /&gt;
&lt;br /&gt;
For full details of the new changes in this release, see the Change Log&lt;br /&gt;
==New Sources==&lt;br /&gt;
&lt;br /&gt;
No new sources were added this version cycle&lt;br /&gt;
&lt;br /&gt;
https://github.com/PCGen/pcgen/releases/download/6.07.05/pcgen-release-notes-60705.html&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for 6.08 is progressing well! So for the brave and the bold, please do try out this alpha and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team PCGen Project&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=4075</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=4075"/>
		<updated>2017-11-27T02:10:02Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Latest News! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
PCGen is an Open Source '''FREE''' Java based character generator for d20 based Role-Playing games, it has many '''[[PCGen Features|Features]]''' and some '''[[PCGen Requirements|Requirements]]''' in order to run.&lt;br /&gt;
&lt;br /&gt;
=Mission Statement=&lt;br /&gt;
To be the world's most flexible d20 character generation and maintenance software.&lt;br /&gt;
&lt;br /&gt;
=Latest News!=&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.05 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.06.00 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Community=&lt;br /&gt;
* [[Users]], (some who want to get straight to the [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html documentation]!)&lt;br /&gt;
* [http://pcgen.sourceforge.net/08_sponsors.php Sponsors]&lt;br /&gt;
* [[Publishers]]&lt;br /&gt;
* [http://pcgen.sourceforge.net/banners/ Our fantastic banners and images]&lt;br /&gt;
* [[Compatible 3rd Parties]]&lt;br /&gt;
* [[Conventions]]&lt;br /&gt;
* [[Mailing Lists and PCGen Links]]&lt;br /&gt;
* [https://pcgenorg.atlassian.net Issue Tracking] ('''Report Bugs and Feature Requests!''')&lt;br /&gt;
** [[JIRA Tracker List]]&lt;br /&gt;
* [[FAQ and Help]]&lt;br /&gt;
* [[Updating Homebrew Sets]]&lt;br /&gt;
* [[Beta Testers for Testing]]&lt;br /&gt;
* [[Open RPG Community Online Game]]&lt;br /&gt;
* [[Pathfinder PFS Information]]&lt;br /&gt;
* [[Release History]]&lt;br /&gt;
&lt;br /&gt;
=Strategic Development=&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [[Development Specs]]&lt;br /&gt;
* [[Future Development]]&lt;br /&gt;
* [[GITHUB and proper procedures]]&lt;br /&gt;
&lt;br /&gt;
=Team=&lt;br /&gt;
* [[Explanation of Teams]]&lt;br /&gt;
* [[Full Team Member Listing]] is a full listing of our current volunteers.&lt;br /&gt;
&lt;br /&gt;
==Specific Teams==&lt;br /&gt;
* [[Board of Directors]] - (aka BoD), governs the project&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Code]] - (aka CM)&lt;br /&gt;
* [[Content]]&lt;br /&gt;
** [[Data]] (aka DM or LM)&lt;br /&gt;
** [[Output Sheets]] (aka OS)&lt;br /&gt;
** [[Documentation]]&lt;br /&gt;
* [[Admin]]&lt;br /&gt;
** [[Tracker]] (aka TM)&lt;br /&gt;
** [[Release]]&lt;br /&gt;
** [[Website]]&lt;br /&gt;
* [[Public Relations]]&lt;br /&gt;
** [[Publisher Liaison]] - (aka PL)&lt;br /&gt;
** [[Data License]]&lt;br /&gt;
** [[Advertising]]&lt;br /&gt;
&lt;br /&gt;
= Licensing =&lt;br /&gt;
The core PCGen code is licensed under the [http://www.opensource.org/licenses/lgpl-2.1.php LGPL ver 2.1] open source license.  Its various data sources are licensed under individual agreements, see the [[Data License]] team for details.&lt;br /&gt;
&lt;br /&gt;
= Editing The Wiki =&lt;br /&gt;
To edit the wiki you'll need an account, contact the Wiki Admin (admin@pcgen.org) if you are joining the PCGen Community and wish to contribute to the actual wiki. Spammers need not apply.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.07.05_Released!&amp;diff=4074</id>
		<title>PCGen 6.07.05 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.07.05_Released!&amp;diff=4074"/>
		<updated>2017-11-27T02:09:14Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;=PCGen is pleased to announce the release of the 6.07.01 Alpha Release of PCGen.=  https://github.com/PCGen/pcgen/releases/tag/6.07.05  https://sourceforge.net/projects/pcgen/...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=PCGen is pleased to announce the release of the 6.07.01 Alpha Release of PCGen.=&lt;br /&gt;
&lt;br /&gt;
https://github.com/PCGen/pcgen/releases/tag/6.07.05&lt;br /&gt;
&lt;br /&gt;
https://sourceforge.net/projects/pcgen/files/PCGen%20Unstable/6.07.05/&lt;br /&gt;
&lt;br /&gt;
Notable Changes&lt;br /&gt;
&lt;br /&gt;
    Data bugs fixed&lt;br /&gt;
&lt;br /&gt;
For full details of the new changes in this release, see the Change Log&lt;br /&gt;
==New Sources==&lt;br /&gt;
&lt;br /&gt;
No new sources were added this version cycle&lt;br /&gt;
&lt;br /&gt;
https://github.com/PCGen/pcgen/releases/download/6.07.05/pcgen-release-notes-60705.html&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for 6.08 is progressing well! So for the brave and the bold, please do try out this alpha and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team PCGen Project&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4073</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4073"/>
		<updated>2017-11-27T02:04:09Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.05 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://groups.pcgen.org/viewforum.php?f=13 PCGen Forums]&lt;br /&gt;
: * [https://plus.google.com/communities/112267547469109977778 PCGen @ G+]&lt;br /&gt;
: * [https://groups.yahoo.com/neo/groups/pcgen/info pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://community.wizards.com/forums/103106 WotC Digital D&amp;amp;D] note: deceased forums :(&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forum/forumdisplay.php?10-Publishers-Promotions-Press-Releases-amp-Kickstarter-Announcements ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews] Note: deceased website :(&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4051</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4051"/>
		<updated>2017-01-15T16:08:49Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Release Instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://groups.pcgen.org/viewforum.php?f=13 PCGen Forums]&lt;br /&gt;
: * [https://plus.google.com/communities/112267547469109977778 PCGen @ G+]&lt;br /&gt;
: * [https://groups.yahoo.com/neo/groups/pcgen/info pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://community.wizards.com/forums/103106 WotC Digital D&amp;amp;D] note: deceased forums :(&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forum/forumdisplay.php?10-Publishers-Promotions-Press-Releases-amp-Kickstarter-Announcements ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews] Note: deceased website :(&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4050</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4050"/>
		<updated>2017-01-15T15:43:47Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Release Instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://groups.pcgen.org/viewforum.php?f=13 PCGen Forums]&lt;br /&gt;
: * [https://plus.google.com/communities/112267547469109977778 PCGen @ G+]&lt;br /&gt;
: * [https://groups.yahoo.com/neo/groups/pcgen/info pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://community.wizards.com/forums/103106 WotC Digital D&amp;amp;D] note: deceased forums :(&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forum/content.php?337-Press-Page ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews] Note: deceased website :(&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=4049</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=4049"/>
		<updated>2017-01-15T14:57:36Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Latest News! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
PCGen is an Open Source '''FREE''' Java based character generator for d20 based Role-Playing games, it has many '''[[PCGen Features|Features]]''' and some '''[[PCGen Requirements|Requirements]]''' in order to run.&lt;br /&gt;
&lt;br /&gt;
=Mission Statement=&lt;br /&gt;
To be the world's most flexible d20 character generation and maintenance software.&lt;br /&gt;
&lt;br /&gt;
=Latest News!=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.06.00 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Community=&lt;br /&gt;
* [[Users]], (some who want to get straight to the [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html documentation]!)&lt;br /&gt;
* [http://pcgen.sourceforge.net/08_sponsors.php Sponsors]&lt;br /&gt;
* [[Publishers]]&lt;br /&gt;
* [http://pcgen.sourceforge.net/banners/ Our fantastic banners and images]&lt;br /&gt;
* [[Compatible 3rd Parties]]&lt;br /&gt;
* [[Conventions]]&lt;br /&gt;
* [[Mailing Lists and PCGen Links]]&lt;br /&gt;
* [https://pcgenorg.atlassian.net Issue Tracking] ('''Report Bugs and Feature Requests!''')&lt;br /&gt;
** [[JIRA Tracker List]]&lt;br /&gt;
* [[FAQ and Help]]&lt;br /&gt;
* [[Updating Homebrew Sets]]&lt;br /&gt;
* [[Beta Testers for Testing]]&lt;br /&gt;
* [[Open RPG Community Online Game]]&lt;br /&gt;
* [[Pathfinder PFS Information]]&lt;br /&gt;
* [[Release History]]&lt;br /&gt;
&lt;br /&gt;
=Strategic Development=&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [[Development Specs]]&lt;br /&gt;
* [[Future Development]]&lt;br /&gt;
* [[GITHUB and proper procedures]]&lt;br /&gt;
&lt;br /&gt;
=Team=&lt;br /&gt;
* [[Explanation of Teams]]&lt;br /&gt;
* [[Full Team Member Listing]] is a full listing of our current volunteers.&lt;br /&gt;
&lt;br /&gt;
==Specific Teams==&lt;br /&gt;
* [[Board of Directors]] - (aka BoD), governs the project&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Code]] - (aka CM)&lt;br /&gt;
* [[Content]]&lt;br /&gt;
** [[Data]] (aka DM or LM)&lt;br /&gt;
** [[Output Sheets]] (aka OS)&lt;br /&gt;
** [[Documentation]]&lt;br /&gt;
* [[Admin]]&lt;br /&gt;
** [[Tracker]] (aka TM)&lt;br /&gt;
** [[Release]]&lt;br /&gt;
** [[Website]]&lt;br /&gt;
* [[Public Relations]]&lt;br /&gt;
** [[Publisher Liaison]] - (aka PL)&lt;br /&gt;
** [[Data License]]&lt;br /&gt;
** [[Advertising]]&lt;br /&gt;
&lt;br /&gt;
= Licensing =&lt;br /&gt;
The core PCGen code is licensed under the [http://www.opensource.org/licenses/lgpl-2.1.php LGPL ver 2.1] open source license.  Its various data sources are licensed under individual agreements, see the [[Data License]] team for details.&lt;br /&gt;
&lt;br /&gt;
= Editing The Wiki =&lt;br /&gt;
To edit the wiki you'll need an account, contact the Wiki Admin (admin@pcgen.org) if you are joining the PCGen Community and wish to contribute to the actual wiki. Spammers need not apply.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.07.01_Released!&amp;diff=4048</id>
		<title>PCGen 6.07.01 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.07.01_Released!&amp;diff=4048"/>
		<updated>2017-01-15T14:56:48Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;=PCGen is pleased to announce the release of the 6.07.01 Alpha Release of PCGen.=  https://github.com/PCGen/pcgen/releases/tag/6.07.01 https://sourceforge.net/projects/pcgen/f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=PCGen is pleased to announce the release of the 6.07.01 Alpha Release of PCGen.=&lt;br /&gt;
&lt;br /&gt;
https://github.com/PCGen/pcgen/releases/tag/6.07.01&lt;br /&gt;
https://sourceforge.net/projects/pcgen/files/PCGen%20Unstable/6.07.01/&lt;br /&gt;
&lt;br /&gt;
==Notable Changes==&lt;br /&gt;
&lt;br /&gt;
    Formula System Foundation Implemented&lt;br /&gt;
    Freemarker Support expanded&lt;br /&gt;
&lt;br /&gt;
This will be the last release before our Major push to redo all the data to use the new formula system that Tom has designed.&lt;br /&gt;
&lt;br /&gt;
==New Sources==&lt;br /&gt;
&lt;br /&gt;
The following new sources were added in 6.07.01&lt;br /&gt;
&lt;br /&gt;
    [NEWSOURCE-245] - [Paizo] Occult Adventures&lt;br /&gt;
    [NEWSOURCE-261] - [Ascension Games] Path of Shadows&lt;br /&gt;
    [NEWSOURCE-266] - [Paizo] Pathfinder Player Companion: Dragonslayer’s Handbook&lt;br /&gt;
    [NEWSOURCE-276] - PAIZO 9459 - Dirty Tactics Toolbox&lt;br /&gt;
    [NEWSOURCE-278] - PAIZO 9456 - Heroes of the Wild&lt;br /&gt;
    [NEWSOURCE-279] - Paizo 9432 - Kobolds of Golarion&lt;br /&gt;
    [NEWSOURCE-280] - PAIZO 9444 - Undead Slayer's Handbook&lt;br /&gt;
    [NEWSOURCE-281] - PAIZO 9435 - Pathfinder Society Primer&lt;br /&gt;
    [NEWSOURCE-282] - PAIZO 9280 Inner Sea Races&lt;br /&gt;
    [NEWSOURCE-283] - PAIZO 9255 - Chronicle of the Righteous&lt;br /&gt;
    [NEWSOURCE-284] - PAIZO 9290 - Inner Sea Faiths&lt;br /&gt;
    [NEWSOURCE-285] - Sagaborn&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
https://github.com/PCGen/pcgen/releases/download/6.07.01/pcgen-release-notes-60701.html&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for 6.08 is progressing well! So for the brave and the bold, please do try out this alpha and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team PCGen Project&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=4047</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=4047"/>
		<updated>2017-01-15T14:22:19Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Production Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.org and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
=Gen Con booth letter=&lt;br /&gt;
[https://groups.yahoo.com/neo/groups/pcgen/conversations/topics/108956]&lt;br /&gt;
We just received an email from the GenCon staff about booking for next year and I thought now is a good time to start talking about next year. A 50% deposit is due by Jan 23rd, 2013&lt;br /&gt;
&lt;br /&gt;
This year (2012) things just weren't able to work out for us to have a booth, neither scheduling nor financially&lt;br /&gt;
&lt;br /&gt;
The costs involved are as follows&lt;br /&gt;
Booth: $1400USD&lt;br /&gt;
Electric: $50USD&lt;br /&gt;
Flyers: $150+USD&lt;br /&gt;
&lt;br /&gt;
These are the minimum that I as PR guy think would be beneficial. Other costs could be added, like the following.&lt;br /&gt;
&lt;br /&gt;
Free CD's with PCGen ($700USD+) this cost &amp;quot;could&amp;quot; be split with other projects we could put on the CD.&lt;br /&gt;
Additional t-shirts?&lt;br /&gt;
&lt;br /&gt;
I &amp;quot;can&amp;quot; run the booth the entire time myself, but after Friday it isn't as fun. Two years ago Todd &amp;amp; Doug were able to help me out which greatly helped. Hopefully they'd be able to help out again. :)&lt;br /&gt;
&lt;br /&gt;
So we'd need $1600USD as a minimum. There are additional things that we could do that I think would be beneficial.&lt;br /&gt;
&lt;br /&gt;
I would REALLY like to be able to have an actual code monkey attend because every year there's some people that stop by with code questions or interested in the project because of the three colleges in Indy with good computer science courses.&lt;br /&gt;
&lt;br /&gt;
Another thing that I would like to see is to have a &amp;quot;PCGen &amp;amp; how do I use it&amp;quot; seminar. For that we'd need at least a couple more experienced LST monkeys and preferably a Code monkey to help. In this I'd like to be able to give a quick over view of the prog, it's file structure, and the very basics of starting their homebrew sets.&lt;br /&gt;
&lt;br /&gt;
We currently have a couple of hundred in the PCGen fund from last year, some of which goes towards the web hosting. The BoD has also tossed around using Kickstarter or IndieGogo to use as a way to keep all the funding transparent as possible. But other than some t-shirts (which we had made a few years back) I'm not sure what else we could offer as rewards since PCGen is free (and will always be).&lt;br /&gt;
&lt;br /&gt;
So what are everyone's thoughts on next year?&lt;br /&gt;
&lt;br /&gt;
Paul Grosse&lt;br /&gt;
PR Silverback&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=4046</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=4046"/>
		<updated>2017-01-15T14:22:04Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Alpha/Beta Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Relations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.org and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
=Gen Con booth letter=&lt;br /&gt;
[https://groups.yahoo.com/neo/groups/pcgen/conversations/topics/108956]&lt;br /&gt;
We just received an email from the GenCon staff about booking for next year and I thought now is a good time to start talking about next year. A 50% deposit is due by Jan 23rd, 2013&lt;br /&gt;
&lt;br /&gt;
This year (2012) things just weren't able to work out for us to have a booth, neither scheduling nor financially&lt;br /&gt;
&lt;br /&gt;
The costs involved are as follows&lt;br /&gt;
Booth: $1400USD&lt;br /&gt;
Electric: $50USD&lt;br /&gt;
Flyers: $150+USD&lt;br /&gt;
&lt;br /&gt;
These are the minimum that I as PR guy think would be beneficial. Other costs could be added, like the following.&lt;br /&gt;
&lt;br /&gt;
Free CD's with PCGen ($700USD+) this cost &amp;quot;could&amp;quot; be split with other projects we could put on the CD.&lt;br /&gt;
Additional t-shirts?&lt;br /&gt;
&lt;br /&gt;
I &amp;quot;can&amp;quot; run the booth the entire time myself, but after Friday it isn't as fun. Two years ago Todd &amp;amp; Doug were able to help me out which greatly helped. Hopefully they'd be able to help out again. :)&lt;br /&gt;
&lt;br /&gt;
So we'd need $1600USD as a minimum. There are additional things that we could do that I think would be beneficial.&lt;br /&gt;
&lt;br /&gt;
I would REALLY like to be able to have an actual code monkey attend because every year there's some people that stop by with code questions or interested in the project because of the three colleges in Indy with good computer science courses.&lt;br /&gt;
&lt;br /&gt;
Another thing that I would like to see is to have a &amp;quot;PCGen &amp;amp; how do I use it&amp;quot; seminar. For that we'd need at least a couple more experienced LST monkeys and preferably a Code monkey to help. In this I'd like to be able to give a quick over view of the prog, it's file structure, and the very basics of starting their homebrew sets.&lt;br /&gt;
&lt;br /&gt;
We currently have a couple of hundred in the PCGen fund from last year, some of which goes towards the web hosting. The BoD has also tossed around using Kickstarter or IndieGogo to use as a way to keep all the funding transparent as possible. But other than some t-shirts (which we had made a few years back) I'm not sure what else we could offer as rewards since PCGen is free (and will always be).&lt;br /&gt;
&lt;br /&gt;
So what are everyone's thoughts on next year?&lt;br /&gt;
&lt;br /&gt;
Paul Grosse&lt;br /&gt;
PR Silverback&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4045</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=4045"/>
		<updated>2017-01-15T14:08:50Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.07.01 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://groups.pcgen.org/viewforum.php?f=13 PCGen Forums]&lt;br /&gt;
: * [https://plus.google.com/communities/112267547469109977778 PCGen @ G+]&lt;br /&gt;
: * [https://groups.yahoo.com/neo/groups/pcgen/info pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://community.wizards.com/forums/103106 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forum/content.php?337-Press-Page ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews] Note: deceased website :(&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Publishers&amp;diff=4024</id>
		<title>Publishers</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Publishers&amp;diff=4024"/>
		<updated>2016-07-07T02:33:46Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Publisher Permissions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  {| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
The PCGen Team and the PCGen [[Board of Directors]] (BoD) gives a hearty welcome to all publishers! The BoD's [[Policies|Policy Document]] contains information on PCGen's Data Inclusion Policy as well as the process we go through to request publisher permissions, the review process  to make sure that the data is correct and your IP is handles properly. You are encouraged to review our [[Roadmap]] and if you have any questions, you may contact our [[Publisher Liaison]] team!&lt;br /&gt;
&lt;br /&gt;
=Publisher Permissions=&lt;br /&gt;
The permissions we've got from publishers can be seen in the [http://www.pcgen.org/autobuilds/pcgen-docs/acknowledgments/publishersandsources.html Publisher Permissions] section of our documentation and our wiki [http://wiki.pcgen.org/Available_Books Publisher Permissions].&lt;br /&gt;
&lt;br /&gt;
=Supported Datasets=&lt;br /&gt;
A full list of all of the datasets that PCGen currently supports (Production or Alpha) can be found in the [http://pcgen.svn.sourceforge.net/viewvc/pcgen/Trunk/pcgen/docs/acknowledgments/publishersandsources.html#sources Sources] section of our documentation.&lt;br /&gt;
&lt;br /&gt;
=Supported Output Sheets=&lt;br /&gt;
A listing of the Output Sheets that we support can be found in the [http://pcgen.svn.sourceforge.net/viewvc/pcgen/Trunk/pcgen/docs/acknowledgments/outputsheets.html Supported Output Sheets] section of our documentation.&lt;br /&gt;
&lt;br /&gt;
=Requested Support in PCGen=&lt;br /&gt;
Here is a listing of datasets and output sheets that are currently in Development or have been requested by users&lt;br /&gt;
* [http://sourceforge.net/tracker/?group_id=25576&amp;amp;atid=679269 New Data Source Development]&lt;br /&gt;
* [[Data Wishlist]]&lt;br /&gt;
* [[Output Sheet Wishlist]].&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3919</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3919"/>
		<updated>2015-08-04T12:35:18Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Gen Con booth letter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.org and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
=Gen Con booth letter=&lt;br /&gt;
[https://groups.yahoo.com/neo/groups/pcgen/conversations/topics/108956]&lt;br /&gt;
We just received an email from the GenCon staff about booking for next year and I thought now is a good time to start talking about next year. A 50% deposit is due by Jan 23rd, 2013&lt;br /&gt;
&lt;br /&gt;
This year (2012) things just weren't able to work out for us to have a booth, neither scheduling nor financially&lt;br /&gt;
&lt;br /&gt;
The costs involved are as follows&lt;br /&gt;
Booth: $1400USD&lt;br /&gt;
Electric: $50USD&lt;br /&gt;
Flyers: $150+USD&lt;br /&gt;
&lt;br /&gt;
These are the minimum that I as PR guy think would be beneficial. Other costs could be added, like the following.&lt;br /&gt;
&lt;br /&gt;
Free CD's with PCGen ($700USD+) this cost &amp;quot;could&amp;quot; be split with other projects we could put on the CD.&lt;br /&gt;
Additional t-shirts?&lt;br /&gt;
&lt;br /&gt;
I &amp;quot;can&amp;quot; run the booth the entire time myself, but after Friday it isn't as fun. Two years ago Todd &amp;amp; Doug were able to help me out which greatly helped. Hopefully they'd be able to help out again. :)&lt;br /&gt;
&lt;br /&gt;
So we'd need $1600USD as a minimum. There are additional things that we could do that I think would be beneficial.&lt;br /&gt;
&lt;br /&gt;
I would REALLY like to be able to have an actual code monkey attend because every year there's some people that stop by with code questions or interested in the project because of the three colleges in Indy with good computer science courses.&lt;br /&gt;
&lt;br /&gt;
Another thing that I would like to see is to have a &amp;quot;PCGen &amp;amp; how do I use it&amp;quot; seminar. For that we'd need at least a couple more experienced LST monkeys and preferably a Code monkey to help. In this I'd like to be able to give a quick over view of the prog, it's file structure, and the very basics of starting their homebrew sets.&lt;br /&gt;
&lt;br /&gt;
We currently have a couple of hundred in the PCGen fund from last year, some of which goes towards the web hosting. The BoD has also tossed around using Kickstarter or IndieGogo to use as a way to keep all the funding transparent as possible. But other than some t-shirts (which we had made a few years back) I'm not sure what else we could offer as rewards since PCGen is free (and will always be).&lt;br /&gt;
&lt;br /&gt;
So what are everyone's thoughts on next year?&lt;br /&gt;
&lt;br /&gt;
Paul Grosse&lt;br /&gt;
PR Silverback&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3918</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3918"/>
		<updated>2015-08-04T12:34:23Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.org and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
=Gen Con booth letter=&lt;br /&gt;
We just received an email from the GenCon staff about booking for next year and I thought now is a good time to start talking about next year. A 50% deposit is due by Jan 23rd, 2013&lt;br /&gt;
&lt;br /&gt;
This year (2012) things just weren't able to work out for us to have a booth, neither scheduling nor financially&lt;br /&gt;
&lt;br /&gt;
The costs involved are as follows&lt;br /&gt;
Booth: $1400USD&lt;br /&gt;
Electric: $50USD&lt;br /&gt;
Flyers: $150+USD&lt;br /&gt;
&lt;br /&gt;
These are the minimum that I as PR guy think would be beneficial. Other costs could be added, like the following.&lt;br /&gt;
&lt;br /&gt;
Free CD's with PCGen ($700USD+) this cost &amp;quot;could&amp;quot; be split with other projects we could put on the CD.&lt;br /&gt;
Additional t-shirts?&lt;br /&gt;
&lt;br /&gt;
I &amp;quot;can&amp;quot; run the booth the entire time myself, but after Friday it isn't as fun. Two years ago Todd &amp;amp; Doug were able to help me out which greatly helped. Hopefully they'd be able to help out again. :)&lt;br /&gt;
&lt;br /&gt;
So we'd need $1600USD as a minimum. There are additional things that we could do that I think would be beneficial.&lt;br /&gt;
&lt;br /&gt;
I would REALLY like to be able to have an actual code monkey attend because every year there's some people that stop by with code questions or interested in the project because of the three colleges in Indy with good computer science courses.&lt;br /&gt;
&lt;br /&gt;
Another thing that I would like to see is to have a &amp;quot;PCGen &amp;amp; how do I use it&amp;quot; seminar. For that we'd need at least a couple more experienced LST monkeys and preferably a Code monkey to help. In this I'd like to be able to give a quick over view of the prog, it's file structure, and the very basics of starting their homebrew sets.&lt;br /&gt;
&lt;br /&gt;
We currently have a couple of hundred in the PCGen fund from last year, some of which goes towards the web hosting. The BoD has also tossed around using Kickstarter or IndieGogo to use as a way to keep all the funding transparent as possible. But other than some t-shirts (which we had made a few years back) I'm not sure what else we could offer as rewards since PCGen is free (and will always be).&lt;br /&gt;
&lt;br /&gt;
So what are everyone's thoughts on next year?&lt;br /&gt;
&lt;br /&gt;
Paul Grosse&lt;br /&gt;
PR Silverback&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Supported_Game_Systems&amp;diff=3758</id>
		<title>Supported Game Systems</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Supported_Game_Systems&amp;diff=3758"/>
		<updated>2014-10-14T16:04:47Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Supported Game Systems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Supported Game Systems ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Included&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: PFRPG | PFRPG (Pathfinder)]]&lt;br /&gt;
| [[Gamemode: 3.5E | 3.5E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: 3E | 3E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: DW2 | Darwin's World II]]&lt;br /&gt;
| [[Gamemode: Deadlands | Deadlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: FC | Fantasy Craft]]&lt;br /&gt;
| [[Gamemode: Gaslight | Gaslight]]&lt;br /&gt;
| [[Gamemode: Killshot| Killshot!]]&lt;br /&gt;
| [[Gamemode: LoE | Legends of Excalibur]]&lt;br /&gt;
| [[Gamemode: D20M | D20 Modern]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: OSRIC | OSRIC]]&lt;br /&gt;
| [[Gamemode: Sidewinder | Sidewinder]]&lt;br /&gt;
| [[Gamemode: Spycraft2e | Spy Craft (2E)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Community Created &amp;amp; Supported&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: 5E | 5E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: 4E | 4E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: Shadowrun | Shadowrun]]&lt;br /&gt;
| [[Gamemode: Traveller | Traveller(T20)]]&lt;br /&gt;
| [[Gamemode: Darksun | Darksun(3e)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: Savage Worlds | Savage Worlds]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Supported_Game_Systems&amp;diff=3757</id>
		<title>Supported Game Systems</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Supported_Game_Systems&amp;diff=3757"/>
		<updated>2014-10-14T02:13:22Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Initial Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Supported Game Systems ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Included&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: PFRPG | PFRPG (Pathfinder)]]&lt;br /&gt;
| [[Gamemode: 5E | 5E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: 4E | 4E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: 3.5E | 3.5E (D&amp;amp;D)]]&lt;br /&gt;
| [[Gamemode: 3E | 3E (D&amp;amp;D)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: DW2 | Darwin's World II]]&lt;br /&gt;
| [[Gamemode: Deadlands | Deadlands]]&lt;br /&gt;
| [[Gamemode: FC | Fantasy Craft]]&lt;br /&gt;
| [[Gamemode: Gaslight | Gaslight]]&lt;br /&gt;
| [[Gamemode: Killshot| Killshot!]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: LoE | Legends of Excalibur]]&lt;br /&gt;
| [[Gamemode: D20M | D20 Modern]]&lt;br /&gt;
| [[Gamemode: OSRIC | OSRIC]]&lt;br /&gt;
| [[Gamemode: Sidewinder | Sidewinder]]&lt;br /&gt;
| [[Gamemode: Spycraft2e | Spy Craft (2E)]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Community Created &amp;amp; Supported&lt;br /&gt;
|-&lt;br /&gt;
| [[Gamemode: Shadowrun | Shadowrun]]&lt;br /&gt;
| [[Gamemode: Traveller | Traveller(T20)]]&lt;br /&gt;
| [[Gamemode: Darksun | Darksun(3e)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=User:Nylanfs&amp;diff=3744</id>
		<title>User:Nylanfs</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=User:Nylanfs&amp;diff=3744"/>
		<updated>2014-10-08T01:53:23Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Teams I belong to */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Paul Grosse is the [[Silverback]] of the [[Public Relations]] team. He has been involved with PCGen since the heady days of 1.4.x. He is currently, focused on the OGL, license verification and making sure the data is correct per the OGL and our data policies, and interacting with publishers on behalf of PCGen.&lt;br /&gt;
&lt;br /&gt;
=Teams I belong to=&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Team !! Rank&lt;br /&gt;
|-&lt;br /&gt;
| [[Admin]] - [[Tracker]] || [[Explanation_of_Teams#Tamarin|Tamarin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Content]] - [[Data]] || [[Explanation_of_Teams#Gibbon|Gibbon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Relations]] - [[Data License]] || [[Explanation_of_Teams#Silverback|Silverback]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Relations]] - [[Publisher Liaison]] || [[Explanation_of_Teams#Silverback|Silverback]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contact details==&lt;br /&gt;
Timezone: US EDT (GMT -5)&lt;br /&gt;
Email: nylanfsATyahooDOTcom&lt;br /&gt;
&lt;br /&gt;
=Current Projects=&lt;br /&gt;
* Verify all publisher permissions and information&lt;br /&gt;
* Various datasets as RL allows&lt;br /&gt;
* Intermitently working on a custom gamemode and dataset for ShadowRun [http://www.shadowrun4.com/|ShadowRun]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3743</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3743"/>
		<updated>2014-09-28T15:25:33Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Release Instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://groups.pcgen.org/viewforum.php?f=13 PCGen Forums]&lt;br /&gt;
: * [https://plus.google.com/communities/112267547469109977778 PCGen @ G+]&lt;br /&gt;
: * [https://groups.yahoo.com/neo/groups/pcgen/info pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://community.wizards.com/forums/103106 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forum/content.php?337-Press-Page ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews] Note: deceased website :(&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3742</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3742"/>
		<updated>2014-09-28T14:15:28Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Release Instructions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://games.groups.yahoo.com/group/pcgen/ pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://forums.gleemax.com/forumdisplay.php?f=39 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forumdisplay.php?f=6 ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews]&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian] Note: deceased website :(&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=3725</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=3725"/>
		<updated>2014-09-06T02:09:44Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Latest News! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
PCGen is an Open Source '''FREE''' Java based character generator for d20 based Role-Playing games, it has many '''[[PCGen Features|Features]]''' and some '''[[PCGen Requirements|Requirements]]''' in order to run.&lt;br /&gt;
&lt;br /&gt;
=Mission Statement=&lt;br /&gt;
To be the world's most flexible d20 character generation and maintenance software.&lt;br /&gt;
&lt;br /&gt;
=Latest News!=&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Community=&lt;br /&gt;
* [[Users]], (some who want to get straight to the [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html documentation]!)&lt;br /&gt;
* [http://pcgen.sourceforge.net/08_sponsors.php Sponsors]&lt;br /&gt;
* [[Publishers]]&lt;br /&gt;
* [http://pcgen.sourceforge.net/banners/ Our fantastic banners and images]&lt;br /&gt;
* [[Compatible 3rd Parties]]&lt;br /&gt;
* [[Conventions]]&lt;br /&gt;
* [[Mailing Lists and PCGen Links]]&lt;br /&gt;
* [http://jira.pcgen.org Issue Tracking] ('''Report Bugs and Feature Requests!''')&lt;br /&gt;
** [[JIRA Tracker List]]&lt;br /&gt;
* [[FAQ and Help]]&lt;br /&gt;
* [[Updating Homebrew Sets]]&lt;br /&gt;
* [[Beta Testers for Testing]]&lt;br /&gt;
* [[Open RPG Community Online Game]]&lt;br /&gt;
&lt;br /&gt;
=Strategic Development=&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [[Development Specs]]&lt;br /&gt;
* [[Future Development]]&lt;br /&gt;
&lt;br /&gt;
=Team=&lt;br /&gt;
* [[Explanation of Teams]]&lt;br /&gt;
* [[Full Team Member Listing]] is a full listing of our current volunteers.&lt;br /&gt;
&lt;br /&gt;
==Specific Teams==&lt;br /&gt;
* [[Board of Directors]] - (aka BoD), governs the project&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Code]] - (aka CM)&lt;br /&gt;
* [[Content]]&lt;br /&gt;
** [[Data]] (aka DM or LM)&lt;br /&gt;
** [[Output Sheets]] (aka OS)&lt;br /&gt;
** [[Documentation]]&lt;br /&gt;
* [[Admin]]&lt;br /&gt;
** [[Tracker]] (aka TM)&lt;br /&gt;
** [[Release]]&lt;br /&gt;
** [[Website]]&lt;br /&gt;
* [[Public Relations]]&lt;br /&gt;
** [[Publisher Liaison]] - (aka PL)&lt;br /&gt;
** [[Data License]]&lt;br /&gt;
** [[Advertising]]&lt;br /&gt;
&lt;br /&gt;
= Licensing =&lt;br /&gt;
The core PCGen code is licensed under the [http://www.opensource.org/licenses/lgpl-2.1.php LGPL ver 2.1] open source license.  Its various data sources are licensed under individual agreements, see the [[Data License]] team for details.&lt;br /&gt;
&lt;br /&gt;
= Editing The Wiki =&lt;br /&gt;
To edit the wiki you'll need an account, contact the Wiki Admin (admin@pcgen.org) if you are joining the PCGen Community and wish to contribute to the actual wiki. Spammers need not apply.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.04.00_RC1_Released!&amp;diff=3724</id>
		<title>PCGen 6.04.00 RC1 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.04.00_RC1_Released!&amp;diff=3724"/>
		<updated>2014-09-06T02:08:48Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;PCGen is pleased to announce the release of PCGen v6.04.00 RC1.  Welcome to PCGen v6.04.00 RC1, the first release candidate for PCGen 6.04.00. It represents a product we belie...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PCGen is pleased to announce the release of PCGen v6.04.00 RC1.&lt;br /&gt;
&lt;br /&gt;
Welcome to PCGen v6.04.00 RC1, the first release candidate for PCGen 6.04.00. It represents a product we believe is ready for production use and which we would like your assistance in testing out. In particular the PCGen team would appreciate your feedback on importing your characters and data from earlier versions of PCGen The highlights of the changes for PCGen 6.04.00 are listed below:&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
&lt;br /&gt;
    New Pathfinder Board output sheet&lt;br /&gt;
    Reduced memory use when switching or reloading datasets&lt;br /&gt;
    New conditional skill system&lt;br /&gt;
    [Pathfinder] Apply Ultimate Combat 2nd printing errata&lt;br /&gt;
    Implement Race Builder in ARG&lt;br /&gt;
    Update Guide to PSOP to recently released 5.0 version&lt;br /&gt;
    Bonuses to epic BAB and CHECKs now handled separately to non epic&lt;br /&gt;
    Implement calculation of assorted undead save DCs&lt;br /&gt;
    Pathfinder: Prevent inadvertent stacking of resistances&lt;br /&gt;
    Custom, Homebrew and Vendordata folder locations recalled between installs from 6.3.5 onwards&lt;br /&gt;
    Newer, more compliant, PDF generation library (FOP 1.0)&lt;br /&gt;
    New output sheet language - Freemarker (optional)&lt;br /&gt;
    Migrate many sheets to use FreeMarker&lt;br /&gt;
    Eliminate Ability Cloning / Ability Processing Consistency&lt;br /&gt;
    Improved error handling when exporting characters&lt;br /&gt;
    Improved character file safety&lt;br /&gt;
    Improved loading of older characters&lt;br /&gt;
    Lots of fixes to output&lt;br /&gt;
    Many data fixes&lt;br /&gt;
    Converter run on all sets&lt;br /&gt;
&lt;br /&gt;
The following new sources were added in 6.04.00&lt;br /&gt;
&lt;br /&gt;
    [Alluria Publishing] Remarkable Races: Compendium of Unusual PC Races, Pathway to Adventure Edition&lt;br /&gt;
    [Dreamscarred Press] Ultimate Psionics&lt;br /&gt;
    [Mongoose Publishing] Quintessential Samurai&lt;br /&gt;
    [Paizo] Adventure Path: Mummy's Mask Players Guide&lt;br /&gt;
    [Paizo] Adventure Path: Reign of Winter Players Guide&lt;br /&gt;
    [Paizo] Adventure Path: Shattered Star Player's Guide&lt;br /&gt;
    [Paizo] Pathfinder Player Companion - Andoran, Spirit of Liberty&lt;br /&gt;
    [Paizo] Pathfinder Player Companion - Blood of Angels&lt;br /&gt;
    [Paizo] Pathfinder Society Field Guide&lt;br /&gt;
    [Paizo] Rise of the Runelords (Anniversary Edition)&lt;br /&gt;
    [Paizo] Skull &amp;amp; Shackles AP55 - The Wormwood Mutiny&lt;br /&gt;
    [Super Genius Games] The Genius Guide to: The Talented Rogue (PF)&lt;br /&gt;
    [WotC] Unearthed Arcana&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
Release Notes[http://sourceforge.net/projects/pcgen/files/PCGen%20Unstable/6.04.00%20RC1/pcgen-release-notes-60400RC1.html]&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for v6.04.00, the next stable release is progressing well! So for the brave and the bold, please do try out this Release Candidate and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team PCGen Project&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3723</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3723"/>
		<updated>2014-09-06T02:06:23Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.04.00 RC1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://games.groups.yahoo.com/group/pcgen/ pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://forums.gleemax.com/forumdisplay.php?f=39 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forumdisplay.php?f=6 ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews]&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian]&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Request_for_Permission_Letters&amp;diff=3557</id>
		<title>Request for Permission Letters</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Request_for_Permission_Letters&amp;diff=3557"/>
		<updated>2014-05-09T15:54:16Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* The Letter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This sample letter may be used as a beginning point for crafting a '''Letter of Request''' to include a specific publishers source material within PCGen. Simply replace the bracketed items with the appropriate information and make any other appropriate changes. Thanks go to [[Paul W. King]] for providing the general outline that was used to create this sample letter. Other sample letters can be found on the [[Publisher Liaison|PL Teams]] 'Guide to Writing [[PL Letters|Letters to Publishers]]'.&lt;br /&gt;
&lt;br /&gt;
=Required Information=&lt;br /&gt;
&lt;br /&gt;
When preparing a Source Review Request, replace the angle brackets (&amp;lt;&amp;gt;) with the information as listed below:&lt;br /&gt;
# &amp;lt;Publisher Contact&amp;gt;&lt;br /&gt;
# &amp;lt;Publisher E-mail&amp;gt;&lt;br /&gt;
# &amp;lt;PL Name&amp;gt;&lt;br /&gt;
# &amp;lt;PL E-mail&amp;gt;&lt;br /&gt;
# &amp;lt;Source Title&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=The Letter=&lt;br /&gt;
&lt;br /&gt;
To: &amp;lt;Publisher E-mail&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From: &amp;lt;PL E-mail&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Subject: Request for permission to include &amp;lt;Source Title&amp;gt; in a future release of PCGen&lt;br /&gt;
&lt;br /&gt;
Hello &amp;lt;Publisher Contact&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
My name is &amp;lt;PL Name&amp;gt; and I am one of the publisher liaisons for the PCGen project. I am contacting you with a request for permission to include a dataset based on &amp;lt;Source Title&amp;gt; in a future release of PCGen.&lt;br /&gt;
&lt;br /&gt;
PCGen is an ENnie award winning character generator and maintenance program aimed at supporting RPG material released under the Open Gaming License (OGL). If you are unfamiliar with PCGen, I encourage you to download the most current version at:&lt;br /&gt;
&lt;br /&gt;
&amp;gt; [http://pcgen.org/]&lt;br /&gt;
&lt;br /&gt;
There has been some interest among our user base in including datasets based upon &amp;lt;Source Title&amp;gt; in a future release. Within PCGen these datasets do not serve as a replacement for the source books, but rather as a simple game aid. We strive to include only enough information/game mechanics/rules in the dataset to make creating and maintaining a character easy without making the source book unnecessary. We have various levels of permission that have been granted to us by other publishers, all of which can be found on our Publishers and Sources page:&lt;br /&gt;
&lt;br /&gt;
&amp;gt; [http://pcgen.org/autobuilds/pcgen-docs/acknowledgments/publishersandsources.html]&lt;br /&gt;
&lt;br /&gt;
These permissions include 'Full Permission', the entire product can be put in as a dataset, including Product Identity, or 'OGC+Title', including only content designated as OGC plus the title of the source for identification purposes. Additionally, PCGen can increase your companies visibility, as well as that or your products, within PCGen by including thumbnail images of source covers and company/product-line logos and URLs to your company/source web-pages. The minimum permission that we need is OGC+Title. Because while the mechanics are open and the majority of the text is OGC (barring what is in the non-OGC declaration). The title of the book isn't, and we use the name of the book and publisher to show the user what books they have available to use. Now logically we could use the title under a bibliography use of Fair Use practices, but we prefer to make sure that it is unambiguous and clear for all.&lt;br /&gt;
&lt;br /&gt;
Finally, some publishers require an advance copy of prospective datasets for review and approval prior to inclusion in a production release.&lt;br /&gt;
&lt;br /&gt;
We hope you will consider granting PCGen permission to include a dataset for &amp;lt;Source Title&amp;gt; in our next production release. If there are other titles that you would consider including under the same grant of permission, please list them as we would gladly work towards including those as well, though we can not guarantee a timeline for their inclusion.&lt;br /&gt;
&lt;br /&gt;
Finally, PCGen would like to improve its relationship with all of its publishers and we have a range of ideas that we’d like to present to you in the near future, so stay tuned!&lt;br /&gt;
&lt;br /&gt;
In closing, thanks again for your support of PCGen!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;PL Name&amp;gt;&lt;br /&gt;
Publisher Liaison&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
P.S. If you would like a physical CD with the latest PCGen release, e-mail me with your regular postal address and I will see to it that you receive a copy.&lt;br /&gt;
&lt;br /&gt;
=Recording the Permissions=&lt;br /&gt;
Once a new set of permissions have been granted, these permissions must be documented on the Publishers and Sources page.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3540</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3540"/>
		<updated>2014-03-25T01:45:07Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Press Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://games.groups.yahoo.com/group/pcgen/ pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://forums.gleemax.com/forumdisplay.php?f=39 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forumdisplay.php?f=6 ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews]&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian]&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.02.01_Released!&amp;diff=3539</id>
		<title>PCGen 6.02.01 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.02.01_Released!&amp;diff=3539"/>
		<updated>2014-03-25T01:44:02Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;PCGen is pleased to announce the release of the v[http://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.02.1/ 6.02.1 Production Release of PCGen]. This release includes...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PCGen is pleased to announce the release of the v[http://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.02.1/ 6.02.1 Production Release of PCGen]. This release includes 150+ bug fixes and improvements that we've made since the 6.2 production release. The highlights of the changes for PCGen 6.02.1 are listed below:&lt;br /&gt;
&lt;br /&gt;
Main Changes: Update to Paizo name in data, Numerous corrections to typos in the data, &amp;amp; Numerous other small code and data fixes&lt;br /&gt;
&lt;br /&gt;
The following new sources were added in 6.02.1&lt;br /&gt;
&lt;br /&gt;
    [Paizo] Pathfinder Player Companion: Andoran - Spirit of Liberty&lt;br /&gt;
    [Paizo] Pathfinder Player Companion: Blood of Angels&lt;br /&gt;
    [Super Genius Games] The Genius Guide to: The Talented Rogue (PF)&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
[http://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.02.1/pcgen-release-notes-6021.html/download Release Notes]&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
&lt;br /&gt;
PCGen Project&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=3538</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=3538"/>
		<updated>2014-03-25T01:40:30Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Latest News! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
PCGen is an Open Source '''FREE''' Java based character generator for d20 based Role-Playing games, it has many '''[[PCGen Features|Features]]''' and some '''[[PCGen Requirements|Requirements]]''' in order to run.&lt;br /&gt;
&lt;br /&gt;
=Mission Statement=&lt;br /&gt;
To be the world's most flexible d20 character generation and maintenance software.&lt;br /&gt;
&lt;br /&gt;
=Latest News!=&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.01_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00RC2_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Community=&lt;br /&gt;
* [[Users]], (some who want to get straight to the [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html documentation]!)&lt;br /&gt;
* [http://pcgen.sourceforge.net/08_sponsors.php Sponsors]&lt;br /&gt;
* [[Publishers]]&lt;br /&gt;
* [http://pcgen.sourceforge.net/banners/ Our fantastic banners and images]&lt;br /&gt;
* [[Compatible 3rd Parties]]&lt;br /&gt;
* [[Conventions]]&lt;br /&gt;
* [[Mailing Lists and PCGen Links]]&lt;br /&gt;
* [http://jira.pcgen.org Issue Tracking] ('''Report Bugs and Feature Requests!''')&lt;br /&gt;
** [[JIRA Tracker List]]&lt;br /&gt;
* [[FAQ and Help]]&lt;br /&gt;
* [[Updating Homebrew Sets]]&lt;br /&gt;
* [[Beta Testers for Testing]]&lt;br /&gt;
* [[Open RPG Community Online Game]]&lt;br /&gt;
&lt;br /&gt;
=Strategic Development=&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [[Development Specs]]&lt;br /&gt;
* [[Future Development]]&lt;br /&gt;
&lt;br /&gt;
=Team=&lt;br /&gt;
* [[Explanation of Teams]]&lt;br /&gt;
* [[Full Team Member Listing]] is a full listing of our current volunteers.&lt;br /&gt;
&lt;br /&gt;
==Specific Teams==&lt;br /&gt;
* [[Board of Directors]] - (aka BoD), governs the project&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Code]] - (aka CM)&lt;br /&gt;
* [[Content]]&lt;br /&gt;
** [[Data]] (aka DM or LM)&lt;br /&gt;
** [[Output Sheets]] (aka OS)&lt;br /&gt;
** [[Documentation]]&lt;br /&gt;
* [[Admin]]&lt;br /&gt;
** [[Tracker]] (aka TM)&lt;br /&gt;
** [[Release]]&lt;br /&gt;
** [[Website]]&lt;br /&gt;
* [[Public Relations]]&lt;br /&gt;
** [[Publisher Liaison]] - (aka PL)&lt;br /&gt;
** [[Data License]]&lt;br /&gt;
** [[Advertising]]&lt;br /&gt;
&lt;br /&gt;
= Licensing =&lt;br /&gt;
The core PCGen code is licensed under the [http://www.opensource.org/licenses/lgpl-2.1.php LGPL ver 2.1] open source license.  Its various data sources are licensed under individual agreements, see the [[Data License]] team for details.&lt;br /&gt;
&lt;br /&gt;
= Editing The Wiki =&lt;br /&gt;
To edit the wiki you'll need an account, contact the Wiki Admin (admin@pcgen.org) if you are joining the PCGen Community and wish to contribute to the actual wiki. Spammers need not apply.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3537</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3537"/>
		<updated>2014-03-24T23:07:45Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Data Set Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.org and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3536</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3536"/>
		<updated>2014-03-24T23:07:24Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Alpha/Beta Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.org.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3535</id>
		<title>Press Release Templates</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Press_Release_Templates&amp;diff=3535"/>
		<updated>2014-03-24T23:06:53Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Production Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page contains a few templates to be used by the [[Advertising]] team, a sub-team of the [[Public Relations|PR]] team, when putting together press releases. The text of the actual release will be tailored to the specific requirements of each press release.&lt;br /&gt;
&lt;br /&gt;
=Alpha/Beta Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;) Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of PCGen X.XX.X (&amp;lt;Alpha/Beta&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, the work for &amp;lt;X.XX, the next stable release.&amp;gt; is progressing well! So for the brave and the bold, please do try out this &amp;lt;alpha/beta&amp;gt; and give us your feedback.&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us http://groups.yahoo.com/group/pcgen/ or visit our site http://pcgen.sourceforge.net.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Production Release=&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen X.XX Released!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of the X.XX.X Production Release of PCGen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Comment on significant achievements for this release, including new data-sets and features added.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For the full detail on all changes made in this release, check out the release notes here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;link to release note&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program (d20 systems). All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at &amp;lt;a href=&amp;quot;http://groups.yahoo.com/group/pcgen/&amp;quot;&amp;gt;PCGen@Yahoo!&amp;lt;/a&amp;gt; or visit our website &amp;lt;a href=&amp;quot;http://pcgen.org&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Public Releations Team&lt;br /&gt;
PCGen Project&lt;br /&gt;
&lt;br /&gt;
= Data Set Release =&lt;br /&gt;
&lt;br /&gt;
Subject: PCGen Releases &amp;lt;product name&amp;gt; Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for &amp;lt;publisher&amp;gt; &amp;lt;product line/title&amp;gt;!  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;list data sets included in the release&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, &amp;lt;bersion #&amp;gt;, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
For more information about this release, check out the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;url for the release notes&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org/.&lt;br /&gt;
&lt;br /&gt;
PCGen Team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Subect: PCGen Releases 8 New Pathfinder Data Sets!&lt;br /&gt;
&lt;br /&gt;
PCGen is pleased to announce the release of data sets for Paizo Publishing's Rise of the Runelords and Curse of the Crimson Throne Adventure Paths!  &lt;br /&gt;
 &lt;br /&gt;
Data Sets in this release include Rise of the Runelords chapters 2 through 6, &amp;quot;The Skinsaw Murders&amp;quot;, &amp;quot;The Hook Mountain Massacre&amp;quot;, &amp;quot;Fortress of the Stone Giants&amp;quot;, &amp;quot;Sins of the Saviors&amp;quot;, and &amp;quot;Spires of Xin-Shalast&amp;quot;, and Curse of the Crimson Throne Players Guide and chapters 1 and 2, &amp;quot;Edge of Anarchy&amp;quot; and &amp;quot;Seven Days to the Grave&amp;quot;.  &lt;br /&gt;
 &lt;br /&gt;
These data sets are compatible with the latest stable version of PCGen, v5.14.1, and are available for immediate download from PCGen's download page here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/showfiles.php?group_id=25576  &lt;br /&gt;
 &lt;br /&gt;
You will find the release notes here:  &lt;br /&gt;
 &lt;br /&gt;
https://sourceforge.net/project/shownotes.php?group_id=25576&amp;amp;release_id=618495  &lt;br /&gt;
 &lt;br /&gt;
PCGen is an Open-Source RPG character generator and maintenance program (d20 systems). All datafiles are ASCII text files so they can be modified by users for their own campaigns. For more information about PCGen, join us at http://groups.yahoo.com/group/pcgen/ or visit our website at http://pcgen.sourceforge.net and wiki at http://wiki.pcgen.org.&lt;br /&gt;
 &lt;br /&gt;
PCGen Team&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=PCGen_6.02.00_Released!&amp;diff=3513</id>
		<title>PCGen 6.02.00 Released!</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=PCGen_6.02.00_Released!&amp;diff=3513"/>
		<updated>2013-12-23T01:50:20Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: Created page with &amp;quot;The PCGen team is pleased to announce the release of [http://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.02.0/ PCGen 6.02.00 Production Release]. Thank you to everyo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The PCGen team is pleased to announce the release of [http://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.02.0/ PCGen 6.02.00 Production Release]. Thank you to everyone that reported bugs with the release candidate!&lt;br /&gt;
&lt;br /&gt;
In this release the PCGen Team has added a number of new data sets since the last production release, including Paizo's Inner Sea Bestiary, Blood of Fiends, Dungeoneer's Handbook, Faiths of Balance, Faiths of Corruption, Goblins of Golarion, Advanced Race Guide, Bestiary 3, Ultimate Equipment, Skulls &amp;amp; Shackles AP Player's Guide, Super Genius Games' Adventurer's Handbook, The Genius Guide to: Air Magic, AEG's Empire, Broken Ruler Games Killshot: The Director's Cut, Dreamscarred Press's Psionics Expanded, Master the Battle, Pawns and Powers, Minotaur Games's Monster Focus: Skeletons, Zombies, Paradigm Concepts's Magic of Arcanis, and WotC's Monster Manual II OGC&lt;br /&gt;
&lt;br /&gt;
In addition to these new data sets, a number of data and code bugs have been fixed and a number of &amp;quot;under-the-hood&amp;quot; changes made that improve the user experience. For the full detail on all other changes made in this stable release, check out the [http://sourceforge.net/projects/pcgen/files/PCGen%20Stable/6.02.0/pcgen-release-notes-60200.html/download Release Notes].&lt;br /&gt;
&lt;br /&gt;
We would also like to expressly point out that with this version we will also start supporting Non-d20 systems! Most notably the [http://www.ennie-awards.com/blog/ Ennie] winning system [http://www.brokenrulergames.com/p/killshot-osrpg.html Killshot] from [http://www.brokenrulergames.com/ Broken Ruler Games] and[http://www.crafty-games.com/product_catalog/fantasycraft Fantasy Craft] by [http://www.crafty-games.com/ Crafty Games].&lt;br /&gt;
&lt;br /&gt;
PCGen is a RPG character generator and maintenance program. All datafiles are ASCII so they can be modified by users for their own campaigns. Please join us at [http://groups.yahoo.com/group/pcgen/ PCGen@Yahoo!] or visit our [http://pcgen.org/ Website] and [http://wiki.pcgen.org/Main_Page wiki].&lt;br /&gt;
&lt;br /&gt;
PCGen Public Relations Team&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=3512</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Main_Page&amp;diff=3512"/>
		<updated>2013-12-23T01:44:28Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Latest News! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
PCGen is an Open Source '''FREE''' Java based character generator for d20 based Role-Playing games, it has many '''[[PCGen Features|Features]]''' and some '''[[PCGen Requirements|Requirements]]''' in order to run.&lt;br /&gt;
&lt;br /&gt;
=Mission Statement=&lt;br /&gt;
To be the world's most flexible d20 character generation and maintenance software.&lt;br /&gt;
&lt;br /&gt;
=Latest News!=&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen_6.02.00RC2_Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.05 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Community=&lt;br /&gt;
* [[Users]], (some who want to get straight to the [http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html documentation]!)&lt;br /&gt;
* [http://pcgen.sourceforge.net/08_sponsors.php Sponsors]&lt;br /&gt;
* [[Publishers]]&lt;br /&gt;
* [http://pcgen.sourceforge.net/banners/ Our fantastic banners and images]&lt;br /&gt;
* [[Compatible 3rd Parties]]&lt;br /&gt;
* [[Conventions]]&lt;br /&gt;
* [[Mailing Lists and PCGen Links]]&lt;br /&gt;
* [http://jira.pcgen.org Issue Tracking] ('''Report Bugs and Feature Requests!''')&lt;br /&gt;
** [[JIRA Tracker List]]&lt;br /&gt;
* [[FAQ and Help]]&lt;br /&gt;
* [[Updating Homebrew Sets]]&lt;br /&gt;
* [[Beta Testers for Testing]]&lt;br /&gt;
* [[Open RPG Community Online Game]]&lt;br /&gt;
&lt;br /&gt;
=Strategic Development=&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [[Development Specs]]&lt;br /&gt;
* [[Future Development]]&lt;br /&gt;
&lt;br /&gt;
=Team=&lt;br /&gt;
* [[Explanation of Teams]]&lt;br /&gt;
* [[Full Team Member Listing]] is a full listing of our current volunteers.&lt;br /&gt;
&lt;br /&gt;
==Specific Teams==&lt;br /&gt;
* [[Board of Directors]] - (aka BoD), governs the project&lt;br /&gt;
* [[Architecture]]&lt;br /&gt;
* [[Code]] - (aka CM)&lt;br /&gt;
* [[Content]]&lt;br /&gt;
** [[Data]] (aka DM or LM)&lt;br /&gt;
** [[Output Sheets]] (aka OS)&lt;br /&gt;
** [[Documentation]]&lt;br /&gt;
* [[Admin]]&lt;br /&gt;
** [[Tracker]] (aka TM)&lt;br /&gt;
** [[Release]]&lt;br /&gt;
** [[Website]]&lt;br /&gt;
* [[Public Relations]]&lt;br /&gt;
** [[Publisher Liaison]] - (aka PL)&lt;br /&gt;
** [[Data License]]&lt;br /&gt;
** [[Advertising]]&lt;br /&gt;
&lt;br /&gt;
= Licensing =&lt;br /&gt;
The core PCGen code is licensed under the [http://www.opensource.org/licenses/lgpl-2.1.php LGPL ver 2.1] open source license.  Its various data sources are licensed under individual agreements, see the [[Data License]] team for details.&lt;br /&gt;
&lt;br /&gt;
= Editing The Wiki =&lt;br /&gt;
To edit the wiki you'll need an account, contact the Wiki Admin (admin@pcgen.org) if you are joining the PCGen Community and wish to contribute to the actual wiki. Spammers need not apply.&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3509</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3509"/>
		<updated>2013-12-14T15:32:10Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Inactive Team Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://games.groups.yahoo.com/group/pcgen/ pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://forums.gleemax.com/forumdisplay.php?f=39 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forumdisplay.php?f=6 ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews]&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian]&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
	<entry>
		<id>http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3508</id>
		<title>Advertising</title>
		<link rel="alternate" type="text/html" href="http://159.203.101.162/w/index.php?title=Advertising&amp;diff=3508"/>
		<updated>2013-12-14T15:31:35Z</updated>

		<summary type="html">&lt;p&gt;Nylanfs: /* Lemur */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
  | __TOC__&lt;br /&gt;
  |}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Welcome to the page for the [[Advertising]] Team page, a subteam of the [[Public Relations|PR Team]]!&lt;br /&gt;
&lt;br /&gt;
=Mission=&lt;br /&gt;
To increase and maintain PCGen's mindshare among the RPG and Open Source Java communities.&lt;br /&gt;
&lt;br /&gt;
=Advertisers=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
= Press Releases =&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.02.00RC2 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.01.4 (Alpha) Released!]]'''&lt;br /&gt;
&lt;br /&gt;
'''[[PCGen 6.00.1 Released!]]'''&lt;br /&gt;
&lt;br /&gt;
=Articles=&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=Press Release Instructions=&lt;br /&gt;
* [http://sourceforge.net/news/?group_id=25576 PCGen News Archive]&lt;br /&gt;
* A Guide to Writing Press Releases (TBD)&lt;br /&gt;
* PCGen News Release Channels:&lt;br /&gt;
: * [http://games.groups.yahoo.com/group/pcgen/ pcgen @ Yahoo!Groups]&lt;br /&gt;
: * [http://forums.gleemax.com/forumdisplay.php?f=39 WotC Digital D&amp;amp;D]&lt;br /&gt;
: * [http://www.mortality.net/modules.php?op=modload&amp;amp;name=Submit_News&amp;amp;file=index Mortality.Net] Note: deceased website :(&lt;br /&gt;
: * [http://www.enworld.org/forumdisplay.php?f=6 ENWorld]&lt;br /&gt;
: * [http://www.rpg.net/press RPG Net]&lt;br /&gt;
: * [http://www.rpgnews.com/ RPGNews]&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general Paizo's Pathfinder General Discusion Board] for Pathfinder data set releases.&lt;br /&gt;
: * [http://paizo.com/paizo/messageboards/community/gaming/dnd Paizo's D&amp;amp;D 3.5/d20/OGL Message Board] for general press releases.&lt;br /&gt;
: * [http://www.eruvian.com Eruvian]&lt;br /&gt;
* Other Channels:&lt;br /&gt;
: * [http://en.wikipedia.org/wiki/PCGen PCGen@Wikipedia]&lt;br /&gt;
: * [http://annex.wikia.com/wiki/PCGen PCGen@Annex]&lt;br /&gt;
: * [http://linux.softpedia.com/get/Utilities/PCGen-12365.shtml PCGen@Softpedia]&lt;br /&gt;
: * [http://freshmeat.net/projects/pcgen/ PCGen@FreshMeat]&lt;br /&gt;
* [[Press Release Templates]]:&lt;br /&gt;
&lt;br /&gt;
=Active Team Members=&lt;br /&gt;
===[[Explanation of Teams#Silverback|Silverback]]===&lt;br /&gt;
* [[Paul Grosse]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Second|2nd]]===&lt;br /&gt;
* [[Eric C Smith]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Chimp|Chimp]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Gibbon|Gibbon]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Tamarin|Tamarin]]===&lt;br /&gt;
&lt;br /&gt;
===[[Explanation of Teams#Lemur|Lemur]]===&lt;br /&gt;
&lt;br /&gt;
=Inactive Team Members=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[David R. Bender]]&lt;br /&gt;
&lt;br /&gt;
===[[Explanation_of_Teams#Lemur|Lemur]]===&lt;br /&gt;
* Robert Ward&lt;br /&gt;
* [[Tir Gwaith]]&lt;/div&gt;</summary>
		<author><name>Nylanfs</name></author>
		
	</entry>
</feed>