Spell Related Output Sheet Tokens


*** new 5.7.12

Token Name: MAXSPELLLEVEL.x

Variables Used (x): Number (The class number).

What it does:

The value returned is an integer containing the highest spell level that the class can cast (for most RSRD classes this will either be 9 (for Wizards) or 4 (for Rangers etc)).


*** new 5.10.1

Token Name: SPELLBOOK.x.y

Variables Used (x): Number (The Spell book Number of the spell book you wish to display).

* The known spell book is spell book number 0.

* The racial innate spell book is spell book number 1.

* Other innate spell books are spell book number 2 or up.

* The innate spell books will not exist if the character does not have innate spells.

Variables Used (y): Text (The property of the spell book you wish to display).

* NAME - Display the name of the indicated spell book or list.

* NUMPAGES - Display the total number of pages in the spell book (or 0 if there are no pages, such as in a prepared spell list).

* NUMPAGESUSED - Display the number of pages currently in use for the spell book (or 0 if there are no pages, such as in a prepared spell list).

* NUMSPELLS - Display the number of spells in the spell book or list.

* PAGEFORMULA - Display the page formula for the spell book (or an empty string if there are no pages, such as in a prepared spell list).

* TYPE - Display the type (e.g. Known Spells, Prepared List) of the spell book or list.

What it does:

Displays information about the character's spell book or spell list.

Example:

SPELLBOOK.0.NAME

Displays the name of the 1st spell book for the character.


Token Name: SPELLBOOKNAME.x

Variables Used (x): Number (The book number of the spellbook title you wish to display).

What it does:

Example:

SPELLBOOKNAME.0

Display Spell Book 0 (the default spellbook).


*** updated 5.17.7

Token Name: SPELLLISTx.y.z

Variables Used (x): Text (Spellbook Option. See below)

Variables Used (y): Number (Class Number - 0 index array).

Variables Used (z): Number (Spellcasting Level - 0-9).

Variables Used (w): Number (Book Number. Optional).

What it does:

Example:

SPELLLISTCAST.0.1

Displays how many spells the character can cast for the 1 st level of the 1 st spellcaster class the character has.

SPELLLISTTYPE.0.1

Displays the spell list type of the 1 st spellcaster class the character has.


*** updated 6.1.9

Token Name: SPELLMEM.v.w.x.y.z

Variables Used (v): Number (Spell class).

Variables Used (w): Number (Spellbook).

Variables Used (x): Number (Spell level).

Variables Used (y): Number (Number of the spell in known spells list).

Variables Used (z): Text (Spell property).

What it does:

Example:

SPELLMEM.0.1.2.3.NAME

Displays the Name of the fourth 2 nd level spell in the second spellbook for the first character class.


Token Name: SPELLPOINTS

What it does:

Use only for Deadlands. Gives the number of Spellpoints the character has.

Example:

SPELLPOINTS

Gives the number of Spellpoints the character has.